Crazy Eddies GUI System  0.6.0
CEGUITask.h
1 /***********************************************************************
2 filename: CEGUITask.h
3 created: 12-5-07
4 author: Jonathan Welch (Kokoro-Sama)
5 *************************************************************************/
6 /***************************************************************************
7 * Copyright (C) 2004 - 2006 Paul D Turner & The CEGUI Development Team
8 *
9 * Permission is hereby granted, free of charge, to any person obtaining
10 * a copy of this software and associated documentation files (the
11 * "Software"), to deal in the Software without restriction, including
12 * without limitation the rights to use, copy, modify, merge, publish,
13 * distribute, sublicense, and/or sell copies of the Software, and to
14 * permit persons to whom the Software is furnished to do so, subject to
15 * the following conditions:
16 *
17 * The above copyright notice and this permission notice shall be
18 * included in all copies or substantial portions of the Software.
19 *
20 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
21 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
22 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
23 * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
24 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
25 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
26 * OTHER DEALINGS IN THE SOFTWARE.
27 ***************************************************************************/
28 
29 #ifndef _CEGUITask_h_
30 #define _CEGUITask_h_
31 
32 #include "CEGUIBase.h"
33 
34 class CEGUIEXPORT Task
35 {
36 public:
37  Task(bool destroy = true):d_destroyOnComplete(destroy);
38  ~Task();
39 
45  virtual bool run(float elapsed) = 0;
46 
47 protected:
49 
50 };
51 
52 class CEGUIEXPORT WidgetFadeTask : public Task
53 {
54 public:
55 
56  enum eFadeDirection
57  {
58  FADEDIR_IN = 0,
59  FADEDIR_OUT = 1
60  }
61 
62  WidgetFadeTask(Window* widget,eFadeDirection fadedir, float targetalpha, bool destroy = true):Task(destroy){};
63 
69  virtual bool run(float elapsed);
70 
71 protected:
72  eFadeDirection d_fadeDirection;
73  float d_targetAlpha;
74  Window* d_widget;
75 };
76 
77 #endif
78