Crazy Eddies GUI System  0.6.0
CEGUIFalLayerSpecification.h
1 /***********************************************************************
2  filename: CEGUIFalLayerSpecification.h
3  created: Mon Jun 13 2005
4  author: Paul D Turner <paul@cegui.org.uk>
5 *************************************************************************/
6 /***************************************************************************
7  * Copyright (C) 2004 - 2006 Paul D Turner & The CEGUI Development Team
8  *
9  * Permission is hereby granted, free of charge, to any person obtaining
10  * a copy of this software and associated documentation files (the
11  * "Software"), to deal in the Software without restriction, including
12  * without limitation the rights to use, copy, modify, merge, publish,
13  * distribute, sublicense, and/or sell copies of the Software, and to
14  * permit persons to whom the Software is furnished to do so, subject to
15  * the following conditions:
16  *
17  * The above copyright notice and this permission notice shall be
18  * included in all copies or substantial portions of the Software.
19  *
20  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
21  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
22  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
23  * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
24  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
25  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
26  * OTHER DEALINGS IN THE SOFTWARE.
27  ***************************************************************************/
28 #ifndef _CEGUIFalLayerSpecification_h_
29 #define _CEGUIFalLayerSpecification_h_
30 
31 #include "falagard/CEGUIFalSectionSpecification.h"
32 #include "CEGUIWindow.h"
33 
34 #if defined(_MSC_VER)
35 # pragma warning(push)
36 # pragma warning(disable : 4251)
37 #endif
38 
39 // Start of CEGUI namespace section
40 namespace CEGUI
41 {
46  class CEGUIEXPORT LayerSpecification
47  {
48  public:
57  LayerSpecification(uint priority);
58 
72  void render(Window& srcWindow, float base_z, const ColourRect* modcols = 0, const Rect* clipper = 0, bool clipToDisplay = false) const;
73 
90  void render(Window& srcWindow, const Rect& baseRect, float base_z, const ColourRect* modcols = 0, const Rect* clipper = 0, bool clipToDisplay = false) const;
91 
104  void addSectionSpecification(const SectionSpecification& section);
105 
113  void clearSectionSpecifications();
114 
122  uint getLayerPriority() const;
123 
124  // required to sort layers according to priority
125  bool operator<(const LayerSpecification& other) const;
126 
138  void writeXMLToStream(XMLSerializer& xml_stream) const;
139 
140  private:
141  typedef std::vector<SectionSpecification> SectionList;
142 
143  SectionList d_sections;
144  uint d_layerPriority;
145  };
146 
147 } // End of CEGUI namespace section
148 
149 
150 #if defined(_MSC_VER)
151 # pragma warning(pop)
152 #endif
153 
154 #endif // end of guard _CEGUIFalLayerSpecification_h_