Crazy Eddies GUI System  0.6.2
CEGUIWindowFactory.h
1 /***********************************************************************
2  filename: CEGUIWindowFactory.h
3  created: 21/2/2004
4  author: Paul D Turner
5 
6  purpose: Defines abstract base class for WindowFactory objects
7 *************************************************************************/
8 /***************************************************************************
9  * Copyright (C) 2004 - 2006 Paul D Turner & The CEGUI Development Team
10  *
11  * Permission is hereby granted, free of charge, to any person obtaining
12  * a copy of this software and associated documentation files (the
13  * "Software"), to deal in the Software without restriction, including
14  * without limitation the rights to use, copy, modify, merge, publish,
15  * distribute, sublicense, and/or sell copies of the Software, and to
16  * permit persons to whom the Software is furnished to do so, subject to
17  * the following conditions:
18  *
19  * The above copyright notice and this permission notice shall be
20  * included in all copies or substantial portions of the Software.
21  *
22  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
23  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
24  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
25  * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
26  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
27  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
28  * OTHER DEALINGS IN THE SOFTWARE.
29  ***************************************************************************/
30 #ifndef _CEGUIWindowFactory_h_
31 #define _CEGUIWindowFactory_h_
32 
33 #include "CEGUIBase.h"
34 #include "CEGUIString.h"
35 #include "CEGUIWindow.h"
36 
56 #define CEGUI_DECLARE_WINDOW_FACTORY( T )\
57 class T ## Factory : public WindowFactory\
58 {\
59 public:\
60  T ## Factory() : WindowFactory( T::WidgetTypeName ) {}\
61  Window* createWindow(const String& name)\
62  {\
63  return new T (d_type, name);\
64  }\
65  void destroyWindow(Window* window)\
66  {\
67  delete window;\
68  }\
69 };\
70 T ## Factory& get ## T ## Factory();
71 
77 #define CEGUI_DEFINE_WINDOW_FACTORY( T )\
78 T ## Factory& get ## T ## Factory()\
79 {\
80  static T ## Factory s_factory;\
81  return s_factory;\
82 }
83 
84 
89 #define CEGUI_WINDOW_FACTORY( T ) (get ## T ## Factory())
90 
91 // Start of CEGUI namespace section
92 namespace CEGUI
93 {
103 class CEGUIEXPORT WindowFactory
104 {
105 public:
116  virtual Window* createWindow(const String& name) = 0;
117 
128  virtual void destroyWindow(Window* window) = 0;
129 
137  const String& getTypeName(void) const {return d_type;}
138 
139 protected:
140  /*************************************************************************
141  Construction and Destruction
142  *************************************************************************/
143  WindowFactory(const String& type) : d_type(type) {}
144 
145 public: // luabind compatibility
146  virtual ~WindowFactory(void) {}
147 
148 protected:
149  /*************************************************************************
150  Implementation Data
151  *************************************************************************/
153 };
154 
155 } // End of CEGUI namespace section
156 
157 #endif // end of guard _CEGUIWindowFactory_h_