Crazy Eddies GUI System  0.7.1
CEGUIIrrlichtGeometryBuffer.h
1 /***********************************************************************
2  filename: CEGUIIrrlichtGeometryBuffer.h
3  created: Tue Mar 3 2009
4  author: Paul D Turner (parts based on original code by Thomas Suter)
5 *************************************************************************/
6 /***************************************************************************
7  * Copyright (C) 2004 - 2009 Paul D Turner & The CEGUI Development Team
8  *
9  * Permission is hereby granted, free of charge, to any person obtaining
10  * a copy of this software and associated documentation files (the
11  * "Software"), to deal in the Software without restriction, including
12  * without limitation the rights to use, copy, modify, merge, publish,
13  * distribute, sublicense, and/or sell copies of the Software, and to
14  * permit persons to whom the Software is furnished to do so, subject to
15  * the following conditions:
16  *
17  * The above copyright notice and this permission notice shall be
18  * included in all copies or substantial portions of the Software.
19  *
20  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
21  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
22  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
23  * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
24  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
25  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
26  * OTHER DEALINGS IN THE SOFTWARE.
27  ***************************************************************************/
28 #ifndef _CEGUIIrrlichtGeometryBuffer_h_
29 #define _CEGUIIrrlichtGeometryBuffer_h_
30 
31 #include "CEGUIIrrlichtRendererDef.h"
32 #include "../../CEGUIGeometryBuffer.h"
33 #include "../../CEGUIRect.h"
34 #include "../../CEGUIVector.h"
35 #include <irrlicht.h>
36 #include <vector>
37 
38 #if defined(_MSC_VER)
39 # pragma warning(push)
40 # pragma warning(disable : 4251)
41 #endif
42 
43 // Start of CEGUI namespace section
44 namespace CEGUI
45 {
46 class IrrlichtTexture;
47 
49 class IRR_GUIRENDERER_API IrrlichtGeometryBuffer : public GeometryBuffer
50 {
51 public:
53  IrrlichtGeometryBuffer(irr::video::IVideoDriver& driver);
54 
56  const irr::core::matrix4& getMatrix() const;
57 
58  // implement GeometryBuffer interface
59  void draw() const;
60  void setTranslation(const Vector3& v);
61  void setRotation(const Vector3& r);
62  void setPivot(const Vector3& p);
63  void setClippingRegion(const Rect& region);
64  void appendVertex(const Vertex& vertex);
65  void appendGeometry(const Vertex* const vbuff, uint vertex_count);
66  void setActiveTexture(Texture* texture);
67  void reset();
68  Texture* getActiveTexture() const;
69  uint getVertexCount() const;
70  uint getBatchCount() const;
71  void setRenderEffect(RenderEffect* effect);
72  RenderEffect* getRenderEffect();
73 
74 protected:
76  void updateMatrix() const;
77 
79  irr::video::IVideoDriver& d_driver;
83  mutable irr::video::SMaterial d_material;
87  irr::core::vector3d<irr::f32> d_translation;
89  irr::core::vector3d<irr::f32> d_rotation;
91  irr::core::vector3d<irr::f32> d_pivot;
95  mutable irr::core::matrix4 d_matrix;
97  mutable bool d_matrixValid;
99  typedef std::pair<irr::video::ITexture*, uint> BatchInfo;
101  typedef std::vector<BatchInfo> BatchList;
103  typedef std::vector<irr::video::S3DVertex> VertexList;
105  typedef std::vector<irr::u16> IndexList;
113  const float d_xViewDir;
115  const float d_texelOffset;
116 };
117 
118 
119 } // End of CEGUI namespace section
120 
121 #if defined(_MSC_VER)
122 # pragma warning(pop)
123 #endif
124 
125 #endif // end of guard _CEGUIIrrlichtGeometryBuffer_h_