Crazy Eddies GUI System  0.7.1
CEGUIIrrlichtTexture.h
1 /***********************************************************************
2  filename: CEGUIIrrlichtTexture.h
3  created: Tue Mar 3 2009
4  author: Paul D Turner (based on original code by Thomas Suter)
5 *************************************************************************/
6 /***************************************************************************
7  * Copyright (C) 2004 - 2009 Paul D Turner & The CEGUI Development Team
8  *
9  * Permission is hereby granted, free of charge, to any person obtaining
10  * a copy of this software and associated documentation files (the
11  * "Software"), to deal in the Software without restriction, including
12  * without limitation the rights to use, copy, modify, merge, publish,
13  * distribute, sublicense, and/or sell copies of the Software, and to
14  * permit persons to whom the Software is furnished to do so, subject to
15  * the following conditions:
16  *
17  * The above copyright notice and this permission notice shall be
18  * included in all copies or substantial portions of the Software.
19  *
20  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
21  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
22  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
23  * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
24  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
25  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
26  * OTHER DEALINGS IN THE SOFTWARE.
27  ***************************************************************************/
28 #ifndef _CEGUIIrrlichtTexture_h_
29 #define _CEGUIIrrlichtTexture_h_
30 
31 #include "CEGUIIrrlichtRendererDef.h"
32 #include "../../CEGUITexture.h"
33 #include "CEGUIIrrlichtRenderer.h"
34 #include <string>
35 
36 namespace irr
37 {
38 namespace video
39 {
40 class ITexture;
41 }
42 }
43 
44 // Start of CEGUI namespace section
45 namespace CEGUI
46 {
47 class IrrlichtRenderer;
48 
50 class IRR_GUIRENDERER_API IrrlichtTexture : public Texture
51 {
52 public:
54  void setIrrlichtTexture(irr::video::ITexture* tex);
55 
57  irr::video::ITexture* getIrrlichtTexture() const;
58 
66  void setOriginalDataSize(const Size& sz);
67 
69  static std::string getUniqueName();
70 
71  // Implement texture interface.
72  const Size& getSize() const;
73  const Size& getOriginalDataSize() const;
74  const Vector2& getTexelScaling() const;
75  void loadFromFile(const String& filename, const String& resourceGroup);
76  void loadFromMemory(const void* buffer, const Size& buffer_size,
77  PixelFormat pixel_format);
78  void saveToMemory(void* buffer);
79 
80 protected:
81  // friends in order that Renderer module can create / destroy textures
84  const String&);
87 
89  IrrlichtTexture(IrrlichtRenderer& owner, irr::video::IVideoDriver& driver);
91  IrrlichtTexture(IrrlichtRenderer& owner, irr::video::IVideoDriver& driver,
92  const String& filename, const String& resourceGroup);
94  IrrlichtTexture(IrrlichtRenderer& owner, irr::video::IVideoDriver& driver,
95  const Size& size);
97  ~IrrlichtTexture();
98 
100  void freeIrrlichtTexture();
101 
103  void updateCachedScaleValues();
104 
106  static uint32 d_textureNumber;
108  irr::video::IVideoDriver& d_driver;
110  irr::video::ITexture* d_texture;
119 };
120 
121 } // End of CEGUI namespace section
122 
123 #endif // end of guard _CEGUIIrrlichtTexture_h_