Crazy Eddies GUI System  0.7.1
CEGUIOgreGeometryBuffer.h
1 /***********************************************************************
2  filename: CEGUIOgreGeometryBuffer.h
3  created: Tue Feb 17 2009
4  author: Paul D Turner
5 *************************************************************************/
6 /***************************************************************************
7  * Copyright (C) 2004 - 2009 Paul D Turner & The CEGUI Development Team
8  *
9  * Permission is hereby granted, free of charge, to any person obtaining
10  * a copy of this software and associated documentation files (the
11  * "Software"), to deal in the Software without restriction, including
12  * without limitation the rights to use, copy, modify, merge, publish,
13  * distribute, sublicense, and/or sell copies of the Software, and to
14  * permit persons to whom the Software is furnished to do so, subject to
15  * the following conditions:
16  *
17  * The above copyright notice and this permission notice shall be
18  * included in all copies or substantial portions of the Software.
19  *
20  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
21  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
22  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
23  * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
24  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
25  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
26  * OTHER DEALINGS IN THE SOFTWARE.
27  ***************************************************************************/
28 #ifndef _CEGUIOgreGeometryBuffer_h_
29 #define _CEGUIOgreGeometryBuffer_h_
30 
31 #include "../../CEGUIGeometryBuffer.h"
32 #include "CEGUIOgreRenderer.h"
33 #include "../../CEGUIRect.h"
34 
35 #include <OgreMatrix4.h>
36 #include <OgreColourValue.h>
37 #include <OgreRenderOperation.h>
38 
39 #include <utility>
40 #include <vector>
41 
42 // Ogre forward refs
43 namespace Ogre
44 {
45 class RenderSystem;
46 }
47 
48 // Start of CEGUI namespace section
49 namespace CEGUI
50 {
52 class OGRE_GUIRENDERER_API OgreGeometryBuffer : public GeometryBuffer
53 {
54 public:
56  OgreGeometryBuffer(Ogre::RenderSystem& rs);
58  virtual ~OgreGeometryBuffer();
59 
61  const Ogre::Matrix4& getMatrix() const;
62 
63  // implement CEGUI::GeometryBuffer interface.
64  void draw() const;
65  void setTranslation(const Vector3& v);
66  void setRotation(const Vector3& r);
67  void setPivot(const Vector3& p);
68  void setClippingRegion(const Rect& region);
69  void appendVertex(const Vertex& vertex);
70  void appendGeometry(const Vertex* const vbuff, uint vertex_count);
71  void setActiveTexture(Texture* texture);
72  void reset();
73  Texture* getActiveTexture() const;
74  uint getVertexCount() const;
75  uint getBatchCount() const;
76  void setRenderEffect(RenderEffect* effect);
77  RenderEffect* getRenderEffect();
78 
79 protected:
81  Ogre::RGBA colourToOgre(const colour& col) const;
83  void updateMatrix() const;
85  void syncHardwareBuffer() const;
87  void initialiseTextureStates() const;
88 
90  struct OgreVertex
91  {
92  float x, y, z;
93  Ogre::RGBA diffuse;
94  float u, v;
95  };
96 
98  Ogre::RenderSystem& d_renderSystem;
114  mutable Ogre::Matrix4 d_matrix;
116  mutable bool d_matrixValid;
118  mutable Ogre::RenderOperation d_renderOp;
120  mutable Ogre::HardwareVertexBufferSharedPtr d_hwBuffer;
122  mutable bool d_sync;
124  typedef std::pair<Ogre::TexturePtr, uint> BatchInfo;
126  typedef std::vector<BatchInfo> BatchList;
130  typedef std::vector<OgreVertex> VertexList;
133 };
134 
135 
136 } // End of CEGUI namespace section
137 
138 #endif // end of guard _CEGUIOgreGeometryBuffer_h_