Crazy Eddies GUI System  0.7.1
CEGUIOgreRenderTarget.h
1 /***********************************************************************
2  filename: CEGUIOgreRenderTarget.h
3  created: Tue Feb 17 2009
4  author: Paul D Turner
5 *************************************************************************/
6 /***************************************************************************
7  * Copyright (C) 2004 - 2009 Paul D Turner & The CEGUI Development Team
8  *
9  * Permission is hereby granted, free of charge, to any person obtaining
10  * a copy of this software and associated documentation files (the
11  * "Software"), to deal in the Software without restriction, including
12  * without limitation the rights to use, copy, modify, merge, publish,
13  * distribute, sublicense, and/or sell copies of the Software, and to
14  * permit persons to whom the Software is furnished to do so, subject to
15  * the following conditions:
16  *
17  * The above copyright notice and this permission notice shall be
18  * included in all copies or substantial portions of the Software.
19  *
20  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
21  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
22  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
23  * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
24  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
25  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
26  * OTHER DEALINGS IN THE SOFTWARE.
27  ***************************************************************************/
28 #ifndef _CEGUIOgreRenderTarget_h_
29 #define _CEGUIOgreRenderTarget_h_
30 
31 #include "../../CEGUIRenderTarget.h"
32 #include "CEGUIOgreRenderer.h"
33 #include "../../CEGUIRect.h"
34 #include <OgreMatrix4.h>
35 
36 // Start of CEGUI namespace section
37 namespace CEGUI
38 {
40 class OGRE_GUIRENDERER_API OgreRenderTarget : public virtual RenderTarget
41 {
42 public:
44  OgreRenderTarget(OgreRenderer& owner, Ogre::RenderSystem& rs);
45 
47  virtual ~OgreRenderTarget();
48 
49  // implement parts of CEGUI::RenderTarget interface
50  void draw(const GeometryBuffer& buffer);
51  void draw(const RenderQueue& queue);
52  void setArea(const Rect& area);
53  const Rect& getArea() const;
54  void activate();
55  void deactivate();
56  void unprojectPoint(const GeometryBuffer& buff,
57  const Vector2& p_in, Vector2& p_out) const;
58 
59 protected:
61  void updateMatrix() const;
63  void updateViewport();
64 
68  Ogre::RenderSystem& d_renderSystem;
72  Ogre::RenderTarget* d_renderTarget;
74  Ogre::Viewport* d_viewport;
76  mutable Ogre::Matrix4 d_matrix;
78  mutable bool d_matrixValid;
80  mutable float d_viewDistance;
83 };
84 
85 } // End of CEGUI namespace section
86 
87 #endif // end of guard _CEGUIOgreRenderTarget_h_