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cegui
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CEGUIScrollbar.h
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/***********************************************************************
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filename: CEGUIScrollbar.h
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created: 13/4/2004
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author: Paul D Turner
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purpose: Interface to base class for Scrollbar widget
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*************************************************************************/
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/***************************************************************************
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* Copyright (C) 2004 - 2006 Paul D Turner & The CEGUI Development Team
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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***************************************************************************/
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#ifndef _CEGUIScrollbar_h_
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#define _CEGUIScrollbar_h_
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#include "../CEGUIBase.h"
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#include "../CEGUIWindow.h"
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#include "CEGUIScrollbarProperties.h"
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#if defined(_MSC_VER)
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# pragma warning(push)
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# pragma warning(disable : 4251)
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#endif
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// Start of CEGUI namespace section
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namespace
CEGUI
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{
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class
CEGUIEXPORT
ScrollbarWindowRenderer
:
public
WindowRenderer
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{
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public
:
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ScrollbarWindowRenderer
(
const
String
& name);
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virtual
void
updateThumb(
void
) = 0;
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virtual
float
getValueFromThumb(
void
)
const
= 0;
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virtual
float
getAdjustDirectionFromPoint(
const
Point
& pt)
const
= 0;
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};
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class
CEGUIEXPORT
Scrollbar
:
public
Window
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{
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public
:
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static
const
String
EventNamespace
;
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static
const
String
WidgetTypeName
;
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/*************************************************************************
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Event name constants
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*************************************************************************/
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static
const
String
EventScrollPositionChanged
;
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static
const
String
EventThumbTrackStarted
;
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static
const
String
EventThumbTrackEnded
;
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static
const
String
EventScrollConfigChanged
;
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/*************************************************************************
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Child Widget name suffix constants
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*************************************************************************/
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static
const
String
ThumbNameSuffix
;
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static
const
String
IncreaseButtonNameSuffix
;
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static
const
String
DecreaseButtonNameSuffix
;
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/*************************************************************************
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Accessor functions
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*************************************************************************/
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float
getDocumentSize
(
void
)
const
{
return
d_documentSize;}
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float
getPageSize
(
void
)
const
{
return
d_pageSize;}
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float
getStepSize
(
void
)
const
{
return
d_stepSize;}
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float
getOverlapSize
(
void
)
const
{
return
d_overlapSize;}
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float
getScrollPosition
(
void
)
const
{
return
d_position;}
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PushButton
* getIncreaseButton()
const
;
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PushButton
* getDecreaseButton()
const
;
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Thumb
* getThumb()
const
;
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/*************************************************************************
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Manipulator Commands
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*************************************************************************/
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virtual
void
initialiseComponents(
void
);
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void
setDocumentSize(
float
document_size);
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void
setPageSize(
float
page_size);
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void
setStepSize(
float
step_size);
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void
setOverlapSize(
float
overlap_size);
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void
setScrollPosition(
float
position);
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/*************************************************************************
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Construction / Destruction
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*************************************************************************/
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Scrollbar
(
const
String
& type,
const
String
& name);
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virtual
~
Scrollbar
(
void
);
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protected
:
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/*************************************************************************
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Implementation Methods
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*************************************************************************/
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void
updateThumb(
void
);
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float
getValueFromThumb(
void
)
const
;
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float
getAdjustDirectionFromPoint(
const
Point
& pt)
const
;
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//virtual void updateThumb_impl(void) = 0;
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//virtual float getValueFromThumb_impl(void) const = 0;
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//virtual float getAdjustDirectionFromPoint_impl(const Point& pt) const = 0;
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bool
handleThumbMoved(
const
EventArgs
& e);
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bool
handleIncreaseClicked(
const
EventArgs
& e);
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bool
handleDecreaseClicked(
const
EventArgs
& e);
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bool
handleThumbTrackStarted(
const
EventArgs
& e);
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bool
handleThumbTrackEnded(
const
EventArgs
& e);
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virtual
bool
testClassName_impl(
const
String
& class_name)
const
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{
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if
(class_name==
"Scrollbar"
)
return
true
;
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return
Window::testClassName_impl
(class_name);
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}
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// validate window renderer
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virtual
bool
validateWindowRenderer(
const
String
& name)
const
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{
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return
(name ==
"Scrollbar"
);
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}
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/*************************************************************************
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New event handlers for slider widget
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*************************************************************************/
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virtual
void
onScrollPositionChanged(
WindowEventArgs
& e);
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virtual
void
onThumbTrackStarted(
WindowEventArgs
& e);
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virtual
void
onThumbTrackEnded(
WindowEventArgs
& e);
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virtual
void
onScrollConfigChanged(
WindowEventArgs
& e);
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/*************************************************************************
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Overridden event handlers
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*************************************************************************/
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virtual
void
onMouseButtonDown(
MouseEventArgs
& e);
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virtual
void
onMouseWheel(
MouseEventArgs
& e);
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/*************************************************************************
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Implementation Data
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*************************************************************************/
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float
d_documentSize
;
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float
d_pageSize
;
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float
d_stepSize
;
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float
d_overlapSize
;
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float
d_position
;
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private
:
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/*************************************************************************
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Static Properties for this class
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*************************************************************************/
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static
ScrollbarProperties::DocumentSize
d_documentSizeProperty;
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static
ScrollbarProperties::PageSize
d_pageSizeProperty;
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static
ScrollbarProperties::StepSize
d_stepSizeProperty;
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static
ScrollbarProperties::OverlapSize
d_overlapSizeProperty;
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static
ScrollbarProperties::ScrollPosition
d_scrollPositionProperty;
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/*************************************************************************
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Private methods
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*************************************************************************/
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void
addScrollbarProperties(
void
);
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};
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}
// End of CEGUI namespace section
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#if defined(_MSC_VER)
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# pragma warning(pop)
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#endif
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#endif // end of guard _CEGUIScrollbar_h_
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