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cegui
include
WindowRendererSets
Falagard
FalStatic.h
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/***********************************************************************
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filename: FalStatic.h
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created: Sat Sep 17 2005
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author: Tomas Lindquist Olsen (based on code by Paul D Turner)
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*************************************************************************/
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/***************************************************************************
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* Copyright (C) 2004 - 2006 Paul D Turner & The CEGUI Development Team
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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***************************************************************************/
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#ifndef _FalStatic_h_
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#define _FalStatic_h_
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#include "FalModule.h"
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#include "FalStaticProperties.h"
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#if defined(_MSC_VER)
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# pragma warning(push)
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# pragma warning(disable : 4251)
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#endif
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// Start of CEGUI namespace section
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namespace
CEGUI
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{
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class
FALAGARDBASE_API
FalagardStatic
:
public
WindowRenderer
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{
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public
:
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static
const
utf8 TypeName[];
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FalagardStatic
(
const
String
& type);
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bool
isFrameEnabled
(
void
)
const
{
return
d_frameEnabled;}
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bool
isBackgroundEnabled
(
void
)
const
{
return
d_backgroundEnabled;}
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void
setFrameEnabled(
bool
setting);
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void
setBackgroundEnabled(
bool
setting);
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virtual
void
render();
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protected
:
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// static properties
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static
FalagardStaticProperties::FrameEnabled
d_frameEnabledProperty;
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static
FalagardStaticProperties::BackgroundEnabled
d_backgroundEnabledProperty;
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// implementation data
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bool
d_frameEnabled
;
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bool
d_backgroundEnabled
;
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};
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}
// End of CEGUI namespace section
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#if defined(_MSC_VER)
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# pragma warning(pop)
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#endif
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#endif // end of guard _FalStatic_h_
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