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Crazy Eddies GUI System
0.7.1
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This is the complete list of members for CEGUI::GeometryBuffer, including all inherited members.
| appendGeometry(const Vertex *const vbuff, uint vertex_count)=0 | CEGUI::GeometryBuffer | pure virtual |
| appendVertex(const Vertex &vertex)=0 | CEGUI::GeometryBuffer | pure virtual |
| draw() const =0 | CEGUI::GeometryBuffer | pure virtual |
| getActiveTexture() const =0 | CEGUI::GeometryBuffer | pure virtual |
| getBatchCount() const =0 | CEGUI::GeometryBuffer | pure virtual |
| getRenderEffect()=0 | CEGUI::GeometryBuffer | pure virtual |
| getVertexCount() const =0 | CEGUI::GeometryBuffer | pure virtual |
| reset()=0 | CEGUI::GeometryBuffer | pure virtual |
| setActiveTexture(Texture *texture)=0 | CEGUI::GeometryBuffer | pure virtual |
| setClippingRegion(const Rect ®ion)=0 | CEGUI::GeometryBuffer | pure virtual |
| setPivot(const Vector3 &p)=0 | CEGUI::GeometryBuffer | pure virtual |
| setRenderEffect(RenderEffect *effect)=0 | CEGUI::GeometryBuffer | pure virtual |
| setRotation(const Vector3 &r)=0 | CEGUI::GeometryBuffer | pure virtual |
| setTranslation(const Vector3 &v)=0 | CEGUI::GeometryBuffer | pure virtual |
| ~GeometryBuffer() | CEGUI::GeometryBuffer | inlinevirtual |
1.8.3.1