Crazy Eddies GUI System  0.7.2
CEGUIOpenGLGeometryBuffer.h
1 /***********************************************************************
2  filename: CEGUIOpenGLGeometryBuffer.h
3  created: Thu Jan 8 2009
4  author: Paul D Turner
5 *************************************************************************/
6 /***************************************************************************
7  * Copyright (C) 2004 - 2010 Paul D Turner & The CEGUI Development Team
8  *
9  * Permission is hereby granted, free of charge, to any person obtaining
10  * a copy of this software and associated documentation files (the
11  * "Software"), to deal in the Software without restriction, including
12  * without limitation the rights to use, copy, modify, merge, publish,
13  * distribute, sublicense, and/or sell copies of the Software, and to
14  * permit persons to whom the Software is furnished to do so, subject to
15  * the following conditions:
16  *
17  * The above copyright notice and this permission notice shall be
18  * included in all copies or substantial portions of the Software.
19  *
20  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
21  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
22  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
23  * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
24  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
25  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
26  * OTHER DEALINGS IN THE SOFTWARE.
27  ***************************************************************************/
28 #ifndef _CEGUIOpenGLGeometryBuffer_h_
29 #define _CEGUIOpenGLGeometryBuffer_h_
30 
31 #include "../../CEGUIGeometryBuffer.h"
32 #include "CEGUIOpenGLRenderer.h"
33 #include "../../CEGUIRect.h"
34 
35 #include <utility>
36 #include <vector>
37 
38 #if defined(_MSC_VER)
39 # pragma warning(push)
40 # pragma warning(disable : 4251)
41 #endif
42 
43 // Start of CEGUI namespace section
44 namespace CEGUI
45 {
46 class OpenGLTexture;
47 
52 class OPENGL_GUIRENDERER_API OpenGLGeometryBuffer : public GeometryBuffer
53 {
54 public:
57 
58  // implementation of abstract members from GeometryBuffer
59  void draw() const;
60  void setTranslation(const Vector3& t);
61  void setRotation(const Vector3& r);
62  void setPivot(const Vector3& p);
63  void setClippingRegion(const Rect& region);
64  void appendVertex(const Vertex& vertex);
65  void appendGeometry(const Vertex* const vbuff, uint vertex_count);
66  void setActiveTexture(Texture* texture);
67  void reset();
68  Texture* getActiveTexture() const;
69  uint getVertexCount() const;
70  uint getBatchCount() const;
71  void setRenderEffect(RenderEffect* effect);
72  RenderEffect* getRenderEffect();
73 
75  const double* getMatrix() const;
76 
77 protected:
79  void performBatchManagement();
80 
82  void updateMatrix() const;
83 
85  struct GLVertex
86  {
87  float tex[2];
88  float colour[4];
89  float position[3];
90  };
91 
97  typedef std::pair<uint, uint> BatchInfo;
99  typedef std::vector<BatchInfo> BatchList;
103  typedef std::vector<GLVertex> VertexList;
117  mutable double d_matrix[16];
119  mutable bool d_matrixValid;
120 };
121 
122 
123 } // End of CEGUI namespace section
124 
125 #if defined(_MSC_VER)
126 # pragma warning(pop)
127 #endif
128 
129 #endif // end of guard _CEGUIOpenGLGeometryBuffer_h_