Crazy Eddies GUI System  0.7.2
CEGUIRenderEffectFactory.h
1 /***********************************************************************
2  filename: CEGUIRenderEffectFactory.h
3  created: Sat Dec 26 2009
4  author: Paul D Turner <paul@cegui.org.uk>
5 *************************************************************************/
6 /***************************************************************************
7  * Copyright (C) 2004 - 2009 Paul D Turner & The CEGUI Development Team
8  *
9  * Permission is hereby granted, free of charge, to any person obtaining
10  * a copy of this software and associated documentation files (the
11  * "Software"), to deal in the Software without restriction, including
12  * without limitation the rights to use, copy, modify, merge, publish,
13  * distribute, sublicense, and/or sell copies of the Software, and to
14  * permit persons to whom the Software is furnished to do so, subject to
15  * the following conditions:
16  *
17  * The above copyright notice and this permission notice shall be
18  * included in all copies or substantial portions of the Software.
19  *
20  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
21  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
22  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
23  * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
24  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
25  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
26  * OTHER DEALINGS IN THE SOFTWARE.
27  ***************************************************************************/
28 #ifndef _CEGUIRenderEffectFactory_h
29 #define _CEGUIRenderEffectFactory_h_
30 
31 // Start of CEGUI namespace section
32 namespace CEGUI
33 {
34 class RenderEffect;
35 
42 {
43 public:
45  virtual ~RenderEffectFactory() {}
46 
48  virtual RenderEffect& create() = 0;
49 
51  virtual void destroy(RenderEffect& effect) = 0;
52 };
53 
55 template <typename T>
57 {
58 public:
59  // Implement RenderEffectFactory interface
61  void destroy(RenderEffect& effect);
62 };
63 
64 //---------------------------------------------------------------------------//
65 template <typename T>
67 {
68  return *new T;
69 }
70 
71 //---------------------------------------------------------------------------//
72 template <typename T>
74 {
75  delete &effect;
76 }
77 
78 //---------------------------------------------------------------------------//
79 
80 } // End of CEGUI namespace section
81 
82 #endif // end of guard _CEGUIRenderEffectFactory_h_
83