Crazy Eddies GUI System
0.7.2
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CEGUI
Direct3D10Renderer
CEGUI::Direct3D10Renderer Member List
This is the complete list of members for
CEGUI::Direct3D10Renderer
, including all inherited members.
beginRendering
()
CEGUI::Direct3D10Renderer
virtual
bindTechniquePass
(const BlendMode mode)
CEGUI::Direct3D10Renderer
bootstrapSystem
(ID3D10Device *device)
CEGUI::Direct3D10Renderer
static
create
(ID3D10Device *device)
CEGUI::Direct3D10Renderer
static
createGeometryBuffer
()
CEGUI::Direct3D10Renderer
virtual
createTexture
()
CEGUI::Direct3D10Renderer
virtual
createTexture
(const String &filename, const String &resourceGroup)
CEGUI::Direct3D10Renderer
virtual
createTexture
(const Size &size)
CEGUI::Direct3D10Renderer
virtual
createTextureTarget
()
CEGUI::Direct3D10Renderer
virtual
d_boundTextureVariable
CEGUI::Direct3D10Renderer
protected
d_defaultRoot
CEGUI::Direct3D10Renderer
protected
d_defaultTarget
CEGUI::Direct3D10Renderer
protected
d_device
CEGUI::Direct3D10Renderer
protected
d_displayDPI
CEGUI::Direct3D10Renderer
protected
d_displaySize
CEGUI::Direct3D10Renderer
protected
d_effect
CEGUI::Direct3D10Renderer
protected
d_geometryBuffers
CEGUI::Direct3D10Renderer
protected
d_inputLayout
CEGUI::Direct3D10Renderer
protected
d_normalTechnique
CEGUI::Direct3D10Renderer
protected
d_premultipliedTechnique
CEGUI::Direct3D10Renderer
protected
d_projectionMatrixVariable
CEGUI::Direct3D10Renderer
protected
d_rendererID
CEGUI::Direct3D10Renderer
protected
static
d_textures
CEGUI::Direct3D10Renderer
protected
d_textureTargets
CEGUI::Direct3D10Renderer
protected
d_worldMatrixVariable
CEGUI::Direct3D10Renderer
protected
destroy
(Direct3D10Renderer &renderer)
CEGUI::Direct3D10Renderer
static
destroyAllGeometryBuffers
()
CEGUI::Direct3D10Renderer
virtual
destroyAllTextures
()
CEGUI::Direct3D10Renderer
virtual
destroyAllTextureTargets
()
CEGUI::Direct3D10Renderer
virtual
destroyGeometryBuffer
(const GeometryBuffer &buffer)
CEGUI::Direct3D10Renderer
virtual
destroySystem
()
CEGUI::Direct3D10Renderer
static
destroyTexture
(Texture &texture)
CEGUI::Direct3D10Renderer
virtual
destroyTextureTarget
(TextureTarget *target)
CEGUI::Direct3D10Renderer
virtual
Direct3D10Renderer
(ID3D10Device *device)
CEGUI::Direct3D10Renderer
protected
endRendering
()
CEGUI::Direct3D10Renderer
virtual
GeometryBufferList
typedef
CEGUI::Direct3D10Renderer
protected
getDefaultRenderingRoot
()
CEGUI::Direct3D10Renderer
virtual
getDirect3DDevice
() const
CEGUI::Direct3D10Renderer
getDisplayDPI
() const
CEGUI::Direct3D10Renderer
virtual
getDisplaySize
() const
CEGUI::Direct3D10Renderer
virtual
getIdentifierString
() const
CEGUI::Direct3D10Renderer
virtual
getMaxTextureSize
() const
CEGUI::Direct3D10Renderer
virtual
getViewportSize
()
CEGUI::Direct3D10Renderer
protected
setCurrentTextureShaderResource
(ID3D10ShaderResourceView *srv)
CEGUI::Direct3D10Renderer
setDisplaySize
(const Size &sz)
CEGUI::Direct3D10Renderer
virtual
setProjectionMatrix
(D3DXMATRIX &matrix)
CEGUI::Direct3D10Renderer
setWorldMatrix
(D3DXMATRIX &matrix)
CEGUI::Direct3D10Renderer
TextureList
typedef
CEGUI::Direct3D10Renderer
protected
TextureTargetList
typedef
CEGUI::Direct3D10Renderer
protected
~Direct3D10Renderer
()
CEGUI::Direct3D10Renderer
protected
~Renderer
()
CEGUI::Renderer
inline
virtual
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