Crazy Eddies GUI System  0.7.2
CEGUINullGeometryBuffer.h
1 /***********************************************************************
2  filename: CEGUINullGeometryBuffer.h
3  created: Fri Jan 15 2010
4  author: Eugene Marcotte
5 *************************************************************************/
6 /***************************************************************************
7  * Copyright (C) 2004 - 2010 Paul D Turner & The CEGUI Development Team
8  *
9  * Permission is hereby granted, free of charge, to any person obtaining
10  * a copy of this software and associated documentation files (the
11  * "Software"), to deal in the Software without restriction, including
12  * without limitation the rights to use, copy, modify, merge, publish,
13  * distribute, sublicense, and/or sell copies of the Software, and to
14  * permit persons to whom the Software is furnished to do so, subject to
15  * the following conditions:
16  *
17  * The above copyright notice and this permission notice shall be
18  * included in all copies or substantial portions of the Software.
19  *
20  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
21  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
22  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
23  * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
24  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
25  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
26  * OTHER DEALINGS IN THE SOFTWARE.
27  ***************************************************************************/
28 #ifndef _CEGUINullGeometryBuffer_h_
29 #define _CEGUINullGeometryBuffer_h_
30 
31 #include "../../CEGUIGeometryBuffer.h"
32 #include "CEGUINullRenderer.h"
33 #include "../../CEGUIRect.h"
34 #include "../../CEGUIcolour.h"
35 #include "../../CEGUIVertex.h"
36 
37 #include <utility>
38 #include <vector>
39 
40 #if defined(_MSC_VER)
41 # pragma warning(push)
42 # pragma warning(disable : 4251)
43 #endif
44 
45 // Start of CEGUI namespace section
46 namespace CEGUI
47 {
49 class NULL_GUIRENDERER_API NullGeometryBuffer : public GeometryBuffer
50 {
51 public:
55  virtual ~NullGeometryBuffer();
56 
57  // implement CEGUI::GeometryBuffer interface.
58  void draw() const;
59  void setTranslation(const Vector3& v);
60  void setRotation(const Vector3& r);
61  void setPivot(const Vector3& p);
62  void setClippingRegion(const Rect& region);
63  void appendVertex(const Vertex& vertex);
64  void appendGeometry(const Vertex* const vbuff, uint vertex_count);
65  void setActiveTexture(Texture* texture);
66  void reset();
67  Texture* getActiveTexture() const;
68  uint getVertexCount() const;
69  uint getBatchCount() const;
70  void setRenderEffect(RenderEffect* effect);
71  RenderEffect* getRenderEffect();
72 
73 protected:
87  typedef std::vector<Vertex> VertexList;
90 };
91 
92 
93 } // End of CEGUI namespace section
94 
95 #if defined(_MSC_VER)
96 # pragma warning(pop)
97 #endif
98 
99 #endif // end of guard _CEGUINullGeometryBuffer_h_