Crazy Eddies GUI System
0.7.2
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CEGUI
AnimationInstance
CEGUI::AnimationInstance Member List
This is the complete list of members for
CEGUI::AnimationInstance
, including all inherited members.
addAutoConnection
(Event::Connection conn)
CEGUI::AnimationInstance
AnimationInstance
(Animation *definition)
CEGUI::AnimationInstance
EventAnimationEnded
CEGUI::AnimationInstance
static
EventAnimationLooped
CEGUI::AnimationInstance
static
EventAnimationPaused
CEGUI::AnimationInstance
static
EventAnimationStarted
CEGUI::AnimationInstance
static
EventAnimationStopped
CEGUI::AnimationInstance
static
EventAnimationUnpaused
CEGUI::AnimationInstance
static
EventNamespace
CEGUI::AnimationInstance
static
getDefinition
() const
CEGUI::AnimationInstance
getEventReceiver
() const
CEGUI::AnimationInstance
getEventSender
() const
CEGUI::AnimationInstance
getMaxStepDeltaClamp
() const
CEGUI::AnimationInstance
getMaxStepDeltaSkip
() const
CEGUI::AnimationInstance
getPosition
() const
CEGUI::AnimationInstance
getSavedPropertyValue
(const String &propertyName)
CEGUI::AnimationInstance
getSkipNextStep
() const
CEGUI::AnimationInstance
getSpeed
() const
CEGUI::AnimationInstance
getTarget
() const
CEGUI::AnimationInstance
handlePause
(const CEGUI::EventArgs &e)
CEGUI::AnimationInstance
handleStart
(const CEGUI::EventArgs &e)
CEGUI::AnimationInstance
handleStop
(const CEGUI::EventArgs &e)
CEGUI::AnimationInstance
handleTogglePause
(const CEGUI::EventArgs &e)
CEGUI::AnimationInstance
handleUnpause
(const CEGUI::EventArgs &e)
CEGUI::AnimationInstance
isRunning
() const
CEGUI::AnimationInstance
pause
()
CEGUI::AnimationInstance
purgeSavedPropertyValues
(void)
CEGUI::AnimationInstance
savePropertyValue
(const String &propertyName)
CEGUI::AnimationInstance
setEventReceiver
(EventSet *receiver)
CEGUI::AnimationInstance
setEventSender
(EventSet *sender)
CEGUI::AnimationInstance
setMaxStepDeltaClamp
(float maxDelta)
CEGUI::AnimationInstance
setMaxStepDeltaSkip
(float maxDelta)
CEGUI::AnimationInstance
setPosition
(float position)
CEGUI::AnimationInstance
setSkipNextStep
(bool skip)
CEGUI::AnimationInstance
setSpeed
(float speed)
CEGUI::AnimationInstance
setTarget
(PropertySet *target)
CEGUI::AnimationInstance
setTargetWindow
(Window *target)
CEGUI::AnimationInstance
start
(bool skipNextStep=true)
CEGUI::AnimationInstance
step
(float delta)
CEGUI::AnimationInstance
stop
()
CEGUI::AnimationInstance
togglePause
(bool skipNextStep=true)
CEGUI::AnimationInstance
unpause
(bool skipNextStep=true)
CEGUI::AnimationInstance
unsubscribeAutoConnections
()
CEGUI::AnimationInstance
~AnimationInstance
(void)
CEGUI::AnimationInstance
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