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cegui
include
elements
CEGUIGUISheet.h
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/***********************************************************************
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filename: CEGUIGUISheet.h
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created: 5/6/2004
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author: Paul D Turner
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purpose: Interface to a default window
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*************************************************************************/
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/***************************************************************************
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* Copyright (C) 2004 - 2006 Paul D Turner & The CEGUI Development Team
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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***************************************************************************/
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#ifndef _CEGUIGUISheet_h_
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#define _CEGUIGUISheet_h_
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#include "../CEGUIWindow.h"
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#include "../CEGUIWindowFactory.h"
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// Start of CEGUI namespace section
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namespace
CEGUI
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{
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class
CEGUIEXPORT
GUISheet
:
public
Window
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{
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public
:
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/*************************************************************************
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Constants
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*************************************************************************/
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// type name for this widget
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static
const
String
WidgetTypeName
;
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/*************************************************************************
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Construction and Destruction
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*************************************************************************/
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GUISheet
(
const
String
& type,
const
String
& name);
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virtual
~GUISheet
(
void
) {}
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protected
:
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virtual
bool
testClassName_impl(
const
String
& class_name)
const
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{
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if
(class_name==
"DefaultWindow"
|| class_name==
"GUISheet"
)
return
true
;
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return
Window::testClassName_impl
(class_name);
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}
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void
updateMouseEventHandled(
MouseEventArgs
& e)
const
;
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// overridden functions from Window base class
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bool
moveToFront_impl(
bool
wasClicked);
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// override the mouse event handlers
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void
onMouseMove(
MouseEventArgs
& e);
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void
onMouseWheel(
MouseEventArgs
& e);
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void
onMouseButtonDown(
MouseEventArgs
& e);
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void
onMouseButtonUp(
MouseEventArgs
& e);
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void
onMouseClicked(
MouseEventArgs
& e);
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void
onMouseDoubleClicked(
MouseEventArgs
& e);
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void
onMouseTripleClicked(
MouseEventArgs
& e);
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};
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typedef
GUISheet
DefaultWindow
;
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}
// End of CEGUI namespace section
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#endif // end of guard _CEGUIGUISheet_h_
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