Crazy Eddies GUI System  0.7.8
CEGUIScriptModule.h
1 /***********************************************************************
2  filename: CEGUIScriptModule.h
3  created: 16/7/2004
4  author: Paul D Turner
5 
6  purpose: Abstract class interface for scripting support
7 *************************************************************************/
8 /***************************************************************************
9  * Copyright (C) 2004 - 2006 Paul D Turner & The CEGUI Development Team
10  *
11  * Permission is hereby granted, free of charge, to any person obtaining
12  * a copy of this software and associated documentation files (the
13  * "Software"), to deal in the Software without restriction, including
14  * without limitation the rights to use, copy, modify, merge, publish,
15  * distribute, sublicense, and/or sell copies of the Software, and to
16  * permit persons to whom the Software is furnished to do so, subject to
17  * the following conditions:
18  *
19  * The above copyright notice and this permission notice shall be
20  * included in all copies or substantial portions of the Software.
21  *
22  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
23  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
24  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
25  * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
26  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
27  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
28  * OTHER DEALINGS IN THE SOFTWARE.
29  ***************************************************************************/
30 #ifndef _CEGUIScriptModule_h_
31 #define _CEGUIScriptModule_h_
32 
33 #include "CEGUIBase.h"
34 #include "CEGUIString.h"
35 #include "CEGUIEvent.h"
36 
37 
38 // Start of CEGUI namespace section
39 namespace CEGUI
40 {
46 class CEGUIEXPORT ScriptModule
47 {
48 public:
49  /*************************************************************************
50  Construction and Destruction
51  *************************************************************************/
56  ScriptModule(void);
57 
58 
63  virtual ~ScriptModule(void) {}
64 
65 
66  /*************************************************************************
67  Abstract interface
68  *************************************************************************/
79  virtual void executeScriptFile(const String& filename, const String& resourceGroup = "") = 0;
80 
81 
93  virtual int executeScriptGlobal(const String& function_name) = 0;
94 
95 
112  virtual bool executeScriptedEventHandler(const String& handler_name, const EventArgs& e) = 0;
113 
114 
125  virtual void executeString(const String& str) = 0;
126 
127 
136  virtual void createBindings(void) {}
137 
138 
148  virtual void destroyBindings(void) {}
149 
158  const String& getIdentifierString() const;
159 
178  virtual Event::Connection subscribeEvent(EventSet* target, const String& name, const String& subscriber_name) = 0;
179 
201  virtual Event::Connection subscribeEvent(EventSet* target, const String& name, Event::Group group, const String& subscriber_name) = 0;
202 
213  static void setDefaultResourceGroup(const String& resourceGroup)
214  { d_defaultResourceGroup = resourceGroup; }
215 
223  static const String& getDefaultResourceGroup()
224  { return d_defaultResourceGroup; }
225 
226 protected:
231 };
232 
233 
238 class CEGUIEXPORT ScriptFunctor
239 {
240 public:
241  ScriptFunctor(const String& functionName) : scriptFunctionName(functionName) {}
242  ScriptFunctor(const ScriptFunctor& obj) : scriptFunctionName(obj.scriptFunctionName) {}
243  bool operator()(const EventArgs& e) const;
244 
245 private:
246  // no assignment possible
247  ScriptFunctor& operator=(const ScriptFunctor& rhs);
248 
249  const String scriptFunctionName;
250 };
251 
252 } // End of CEGUI namespace section
253 
254 
255 #endif // end of guard _CEGUIScriptModule_h_