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CEGUIEventSet.h
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/***********************************************************************
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filename: CEGUIEventSet.h
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created: 21/2/2004
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author: Paul D Turner
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purpose: Defines class for a named collection of Event objects
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*************************************************************************/
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/***************************************************************************
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* Copyright (C) 2004 - 2006 Paul D Turner & The CEGUI Development Team
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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***************************************************************************/
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#ifndef _CEGUIEventSet_h_
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#define _CEGUIEventSet_h_
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#include "CEGUIBase.h"
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#include "CEGUIString.h"
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#include "CEGUIEvent.h"
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#include "CEGUIIteratorBase.h"
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#include <map>
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#if defined (_MSC_VER)
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# pragma warning(push)
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# pragma warning(disable : 4251)
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#endif
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// Start of CEGUI namespace section
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namespace
CEGUI
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{
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class
CEGUIEXPORT
EventSet
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{
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public
:
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EventSet
();
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virtual
~
EventSet
(
void
);
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void
addEvent(
const
String
& name);
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void
removeEvent(
const
String
& name);
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void
removeAllEvents(
void
);
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bool
isEventPresent(
const
String
& name);
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virtual
Event::Connection
subscribeEvent(
const
String
& name,
Event::Subscriber
subscriber);
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virtual
Event::Connection
subscribeEvent(
const
String
& name,
Event::Group
group,
Event::Subscriber
subscriber);
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virtual
Event::Connection
subscribeScriptedEvent(
const
String
& name,
const
String
& subscriber_name);
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virtual
Event::Connection
subscribeScriptedEvent(
const
String
& name,
Event::Group
group,
const
String
& subscriber_name);
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virtual
void
fireEvent(
const
String
& name,
EventArgs
& args,
const
String
& eventNamespace =
""
);
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bool
isMuted(
void
)
const
;
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void
setMutedState(
bool
setting);
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protected
:
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Event
* getEventObject(
const
String
& name,
bool
autoAdd =
false
);
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void
fireEvent_impl(
const
String
& name,
EventArgs
& args);
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// Do not allow copying, assignment, or any other usage than simple creation.
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EventSet
(
EventSet
&) {}
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EventSet
& operator=(
EventSet
&) {
return
*
this
;}
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typedef
std::map<String, Event*, String::FastLessCompare> EventMap;
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EventMap d_events;
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bool
d_muted
;
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public
:
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/*************************************************************************
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Iterator stuff
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*************************************************************************/
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typedef
ConstBaseIterator<EventMap>
Iterator
;
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Iterator
getIterator(
void
)
const
;
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};
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}
// End of CEGUI namespace section
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#if defined(_MSC_VER)
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# pragma warning(pop)
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#endif
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#endif // end of guard _CEGUIEventSet_h_
cegui
include
CEGUIEventSet.h
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