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CEGUIRadioButton.h
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/***********************************************************************
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filename: CEGUIRadioButton.h
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created: 13/4/2004
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author: Paul D Turner
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purpose: Interface to base class for RadioButton widget
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*************************************************************************/
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/***************************************************************************
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* Copyright (C) 2004 - 2006 Paul D Turner & The CEGUI Development Team
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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***************************************************************************/
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#ifndef _CEGUIRadioButton_h_
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#define _CEGUIRadioButton_h_
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#include "../CEGUIBase.h"
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#include "CEGUIButtonBase.h"
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#include "CEGUIRadioButtonProperties.h"
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#if defined(_MSC_VER)
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# pragma warning(push)
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# pragma warning(disable : 4251)
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#endif
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// Start of CEGUI namespace section
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namespace
CEGUI
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{
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class
CEGUIEXPORT
RadioButton
:
public
ButtonBase
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{
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public
:
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static
const
String
EventNamespace
;
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static
const
String
WidgetTypeName
;
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/*************************************************************************
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Event name constants
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*************************************************************************/
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// generated internally by Window
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static
const
String
EventSelectStateChanged
;
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/*************************************************************************
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Accessor Functions
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*************************************************************************/
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bool
isSelected
(
void
)
const
{
return
d_selected;}
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ulong
getGroupID
(
void
)
const
{
return
d_groupID;}
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RadioButton
* getSelectedButtonInGroup(
void
)
const
;
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/*************************************************************************
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Manipulator Functions
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*************************************************************************/
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void
setSelected(
bool
select);
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void
setGroupID(ulong group);
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/*************************************************************************
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Construction / Destruction
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*************************************************************************/
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RadioButton
(
const
String
& type,
const
String
& name);
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virtual
~
RadioButton
(
void
);
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protected
:
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/*************************************************************************
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Implementation Functions
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*************************************************************************/
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void
deselectOtherButtonsInGroup(
void
)
const
;
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virtual
bool
testClassName_impl(
const
String
& class_name)
const
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{
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if
(class_name==
"RadioButton"
)
return
true
;
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return
ButtonBase::testClassName_impl
(class_name);
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}
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/*************************************************************************
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New Radio Button Events
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*************************************************************************/
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virtual
void
onSelectStateChanged(
WindowEventArgs
& e);
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/*************************************************************************
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Overridden Event handlers
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*************************************************************************/
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virtual
void
onMouseButtonUp(
MouseEventArgs
& e);
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/*************************************************************************
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Implementation Data
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*************************************************************************/
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bool
d_selected;
// true when radio button is selected (has checkmark)
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ulong d_groupID;
// radio button group ID
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private
:
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/*************************************************************************
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Static Properties for this class
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*************************************************************************/
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static
RadioButtonProperties::Selected
d_selectedProperty;
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static
RadioButtonProperties::GroupID
d_groupIDProperty;
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/*************************************************************************
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Private methods
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*************************************************************************/
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void
addRadioButtonProperties(
void
);
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};
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}
// End of CEGUI namespace section
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#if defined(_MSC_VER)
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# pragma warning(pop)
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#endif
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#endif // end of guard _CEGUIRadioButton_h_
cegui
include
elements
CEGUIRadioButton.h
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