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Interpolator.h
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/***********************************************************************
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filename: CEGUIInterpolator.h
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created: 7/8/2010
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author: Martin Preisler
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purpose: Defines the interface for the abstract Interpolator class
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*************************************************************************/
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/***************************************************************************
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* Copyright (C) 2004 - 2010 Paul D Turner & The CEGUI Development Team
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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***************************************************************************/
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#ifndef _CEGUIInterpolator_h_
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#define _CEGUIInterpolator_h_
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#include "CEGUI/Base.h"
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#include "CEGUI/String.h"
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// Start of CEGUI namespace section
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namespace
CEGUI
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{
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class
CEGUIEXPORT
Interpolator
:
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public
AllocatedObject
<Interpolator>
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{
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public
:
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virtual
~Interpolator
() {};
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virtual
const
String
& getType()
const
= 0;
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// interpolate methods aren't const, because the interpolator could provide
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// some sort of caching mechanism if converting properties is too expensive
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// that it is worth it
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virtual
String
interpolateAbsolute(
const
String
& value1,
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const
String
& value2,
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float
position) = 0;
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virtual
String
interpolateRelative(
const
String
& base,
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const
String
& value1,
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const
String
& value2,
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float
position) = 0;
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virtual
String
interpolateRelativeMultiply(
const
String
& base,
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const
String
& value1,
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const
String
& value2,
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float
position) = 0;
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};
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}
// End of CEGUI namespace section
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#endif // end of guard _CEGUIInterpolator_h_
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cegui
include
CEGUI
Interpolator.h
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