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RendererModules/Direct3D9/TextureTarget.h
1 /***********************************************************************
2  filename: CEGUIDirect3D9TextureTarget.h
3  created: Fri Feb 13 2009
4  author: Paul D Turner
5 *************************************************************************/
6 /***************************************************************************
7  * Copyright (C) 2004 - 2011 Paul D Turner & The CEGUI Development Team
8  *
9  * Permission is hereby granted, free of charge, to any person obtaining
10  * a copy of this software and associated documentation files (the
11  * "Software"), to deal in the Software without restriction, including
12  * without limitation the rights to use, copy, modify, merge, publish,
13  * distribute, sublicense, and/or sell copies of the Software, and to
14  * permit persons to whom the Software is furnished to do so, subject to
15  * the following conditions:
16  *
17  * The above copyright notice and this permission notice shall be
18  * included in all copies or substantial portions of the Software.
19  *
20  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
21  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
22  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
23  * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
24  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
25  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
26  * OTHER DEALINGS IN THE SOFTWARE.
27  ***************************************************************************/
28 #ifndef _CEGUIDirect3D9TextureTarget_h_
29 #define _CEGUIDirect3D9TextureTarget_h_
30 
31 #include "CEGUI/RendererModules/Direct3D9/RenderTarget.h"
32 #include "../../TextureTarget.h"
33 #include <d3d9.h>
34 
35 #if defined(_MSC_VER)
36 # pragma warning(push)
37 # pragma warning(disable : 4250)
38 # pragma warning(disable : 4251)
39 #endif
40 
41 // Start of CEGUI namespace section
42 namespace CEGUI
43 {
44 class Direct3D9Texture;
45 
47 class DIRECT3D9_GUIRENDERER_API Direct3D9TextureTarget : public Direct3D9RenderTarget<TextureTarget>
48 {
49 public:
51  virtual ~Direct3D9TextureTarget();
52 
54  void preD3DReset();
55 
57  void postD3DReset();
58 
59  // overrides from Direct3D9RenderTarget
60  void activate();
61  void deactivate();
62  // implementation of RenderTarget interface
63  bool isImageryCache() const;
64  // implementation of TextureTarget interface
65  void clear();
66  Texture& getTexture() const;
67  void declareRenderSize(const Sizef& sz);
68  bool isRenderingInverted() const;
69 
70 protected:
72  static const float DEFAULT_SIZE;
74  static uint s_textureNumber;
76  static String generateTextureName();
77 
79  void initialiseRenderTexture();
81  void cleanupRenderTexture();
83  void resizeRenderTexture();
84 
86  void enableRenderTexture();
88  void disableRenderTexture();
89 
91  LPDIRECT3DTEXTURE9 d_texture;
93  LPDIRECT3DSURFACE9 d_surface;
97  LPDIRECT3DSURFACE9 d_prevColourSurface;
98 };
99 
100 } // End of CEGUI namespace section
101 
102 #if defined(_MSC_VER)
103 # pragma warning(pop)
104 #endif
105 
106 #endif // end of guard _CEGUIDirect3D9TextureTarget_h_