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StringTranscoder.h
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/***********************************************************************
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filename: StringTranscoder.h
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created: Thu May 31 2012
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author: Paul D Turner <paul@cegui.org.uk>
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*************************************************************************/
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/***************************************************************************
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* Copyright (C) 2004 - 2012 Paul D Turner & The CEGUI Development Team
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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***************************************************************************/
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#ifndef _CEGUIStringTranscoder_h_
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#define _CEGUIStringTranscoder_h_
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#include "CEGUI/String.h"
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namespace
CEGUI
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{
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class
CEGUIEXPORT
StringTranscoder
:
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public
AllocatedObject
<StringTranscoder>
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{
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public
:
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virtual
uint16* stringToUTF16(
const
String
& input)
const
= 0;
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virtual
std::wstring stringToStdWString(
const
String
& input)
const
= 0;
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/*
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\brief
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Constructs a String object from the given null terminated UTF-16 encoded
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buffer.
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\param input
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Pointer to a null terminated array of uint16 values representing a
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string encoded using UTF-16.
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\return
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String object holding the transcoded data.
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*/
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virtual
String
stringFromUTF16(
const
uint16* input)
const
= 0;
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/*
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\brief
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Constructs a String object from the given std::wstring.
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\param input
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reference to a std::wstring object holding the string data to be
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transcoded.
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\return
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String object holding the transcoded data.
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\note
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What is represented by std::wstring and how it should be interpreted is
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implementation specific. This means that the content of the
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std::wstring you pass must be consistent with what is expected given the
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implementation. This largely means that on Microsoft Windows you will
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use UTF-16 and on *nix type environments you will use UTF-32. Do NOT
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assume that blithely passing what you think is UTF-16 data in a
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std::wstring will work everywhere - because it wont.
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*/
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virtual
String
stringFromStdWString(
const
std::wstring& input)
const
= 0;
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virtual
void
deleteUTF16Buffer(uint16* input)
const
= 0;
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protected
:
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virtual
~
StringTranscoder
() {}
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};
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}
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#endif
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cegui
include
CEGUI
StringTranscoder.h
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