AllocatedObject() (defined in CEGUI::AllocatedObject< GeometryBuffer >) | CEGUI::AllocatedObject< GeometryBuffer > | inlineexplicit |
appendGeometry(const Vertex *const vbuff, uint vertex_count) | CEGUI::OgreGeometryBuffer | virtual |
appendVertex(const Vertex &vertex) | CEGUI::OgreGeometryBuffer | virtual |
BatchList typedef | CEGUI::OgreGeometryBuffer | protected |
colourToOgre(const Colour &col) const | CEGUI::OgreGeometryBuffer | protected |
d_activeTexture | CEGUI::OgreGeometryBuffer | protected |
d_batches | CEGUI::OgreGeometryBuffer | protected |
d_blendMode | CEGUI::GeometryBuffer | protected |
d_clippingActive | CEGUI::OgreGeometryBuffer | protected |
d_clipRect | CEGUI::OgreGeometryBuffer | protected |
d_effect | CEGUI::OgreGeometryBuffer | protected |
d_hwBuffer | CEGUI::OgreGeometryBuffer | mutableprotected |
d_matrix | CEGUI::OgreGeometryBuffer | mutableprotected |
d_matrixValid | CEGUI::OgreGeometryBuffer | mutableprotected |
d_owner | CEGUI::OgreGeometryBuffer | protected |
d_pivot | CEGUI::OgreGeometryBuffer | protected |
d_renderOp | CEGUI::OgreGeometryBuffer | mutableprotected |
d_renderSystem | CEGUI::OgreGeometryBuffer | protected |
d_rotation | CEGUI::OgreGeometryBuffer | protected |
d_sync | CEGUI::OgreGeometryBuffer | mutableprotected |
d_texelOffset | CEGUI::OgreGeometryBuffer | protected |
d_translation | CEGUI::OgreGeometryBuffer | protected |
d_vertices | CEGUI::OgreGeometryBuffer | protected |
draw() const | CEGUI::OgreGeometryBuffer | virtual |
GeometryBuffer() | CEGUI::GeometryBuffer | protected |
getActiveTexture() const | CEGUI::OgreGeometryBuffer | virtual |
getBatchCount() const | CEGUI::OgreGeometryBuffer | virtual |
getBlendMode() const | CEGUI::GeometryBuffer | virtual |
getMatrix() const | CEGUI::OgreGeometryBuffer | |
getRenderEffect() | CEGUI::OgreGeometryBuffer | virtual |
getVertexCount() const | CEGUI::OgreGeometryBuffer | virtual |
initialiseTextureStates() const | CEGUI::OgreGeometryBuffer | protected |
isClippingActive() const (defined in CEGUI::OgreGeometryBuffer) | CEGUI::OgreGeometryBuffer | virtual |
OgreGeometryBuffer(OgreRenderer &owner, Ogre::RenderSystem &rs) | CEGUI::OgreGeometryBuffer | |
reset() | CEGUI::OgreGeometryBuffer | virtual |
setActiveTexture(Texture *texture) | CEGUI::OgreGeometryBuffer | virtual |
setBlendMode(const BlendMode mode) | CEGUI::GeometryBuffer | virtual |
setClippingActive(const bool active) | CEGUI::OgreGeometryBuffer | virtual |
setClippingRegion(const Rectf ®ion) | CEGUI::OgreGeometryBuffer | virtual |
setPivot(const Vector3f &p) | CEGUI::OgreGeometryBuffer | virtual |
setRenderEffect(RenderEffect *effect) | CEGUI::OgreGeometryBuffer | virtual |
setRotation(const Quaternion &r) | CEGUI::OgreGeometryBuffer | virtual |
setTranslation(const Vector3f &v) | CEGUI::OgreGeometryBuffer | virtual |
syncHardwareBuffer() const | CEGUI::OgreGeometryBuffer | protected |
updateMatrix() const | CEGUI::OgreGeometryBuffer | protected |
VertexList typedef | CEGUI::OgreGeometryBuffer | protected |
~GeometryBuffer() | CEGUI::GeometryBuffer | virtual |
~OgreGeometryBuffer() | CEGUI::OgreGeometryBuffer | virtual |