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RenderEffectFactory.h
1 /***********************************************************************
2  filename: CEGUIRenderEffectFactory.h
3  created: Sat Dec 26 2009
4  author: Paul D Turner <paul@cegui.org.uk>
5 *************************************************************************/
6 /***************************************************************************
7  * Copyright (C) 2004 - 2009 Paul D Turner & The CEGUI Development Team
8  *
9  * Permission is hereby granted, free of charge, to any person obtaining
10  * a copy of this software and associated documentation files (the
11  * "Software"), to deal in the Software without restriction, including
12  * without limitation the rights to use, copy, modify, merge, publish,
13  * distribute, sublicense, and/or sell copies of the Software, and to
14  * permit persons to whom the Software is furnished to do so, subject to
15  * the following conditions:
16  *
17  * The above copyright notice and this permission notice shall be
18  * included in all copies or substantial portions of the Software.
19  *
20  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
21  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
22  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
23  * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
24  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
25  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
26  * OTHER DEALINGS IN THE SOFTWARE.
27  ***************************************************************************/
28 #ifndef _CEGUIRenderEffectFactory_h_
29 #define _CEGUIRenderEffectFactory_h_
30 
31 #include "CEGUI/RenderEffect.h"
32 
33 // Start of CEGUI namespace section
34 namespace CEGUI
35 {
41 class RenderEffectFactory : public
42  AllocatedObject<RenderEffectFactory>
43 {
44 public:
46  virtual ~RenderEffectFactory() {}
47 
49  virtual RenderEffect& create(Window* window) = 0;
50 
52  virtual void destroy(RenderEffect& effect) = 0;
53 };
54 
56 template <typename T>
58 {
59 public:
60  // Implement RenderEffectFactory interface
61  RenderEffect& create(Window* window);
62  void destroy(RenderEffect& effect);
63 };
64 
65 //---------------------------------------------------------------------------//
66 template <typename T>
68 {
69  return *CEGUI_NEW_AO T(window);
70 }
71 
72 //---------------------------------------------------------------------------//
73 template <typename T>
75 {
76  CEGUI_DELETE_AO &effect;
77 }
78 
79 //---------------------------------------------------------------------------//
80 
81 } // End of CEGUI namespace section
82 
83 #endif // end of guard _CEGUIRenderEffectFactory_h_
84