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RendererModules/OpenGL/TextureTarget.h
1 /***********************************************************************
2  filename: CEGUIOpenGLTextureTarget.h
3  created: Thu Oct 15 2009
4  author: Paul D Turner <paul@cegui.org.uk>
5 *************************************************************************/
6 /***************************************************************************
7  * Copyright (C) 2004 - 2009 Paul D Turner & The CEGUI Development Team
8  *
9  * Permission is hereby granted, free of charge, to any person obtaining
10  * a copy of this software and associated documentation files (the
11  * "Software"), to deal in the Software without restriction, including
12  * without limitation the rights to use, copy, modify, merge, publish,
13  * distribute, sublicense, and/or sell copies of the Software, and to
14  * permit persons to whom the Software is furnished to do so, subject to
15  * the following conditions:
16  *
17  * The above copyright notice and this permission notice shall be
18  * included in all copies or substantial portions of the Software.
19  *
20  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
21  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
22  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
23  * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
24  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
25  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
26  * OTHER DEALINGS IN THE SOFTWARE.
27  ***************************************************************************/
28 #ifndef _CEGUIOpenGLTextureTarget_h_
29 #define _CEGUIOpenGLTextureTarget_h_
30 
31 #include "CEGUI/RendererModules/OpenGL/RenderTarget.h"
32 #include "../../TextureTarget.h"
33 
34 #if defined(_MSC_VER)
35 # pragma warning(push)
36 # pragma warning(disable : 4250)
37 #endif
38 
39 // Start of CEGUI namespace section
40 namespace CEGUI
41 {
47 class OPENGL_GUIRENDERER_API OpenGLTextureTarget : public OpenGLRenderTarget<TextureTarget>
48 {
49 public:
53  virtual ~OpenGLTextureTarget();
54 
55  // implementation of RenderTarget interface
56  bool isImageryCache() const;
57  // implementation of parts of TextureTarget interface
58  Texture& getTexture() const;
59  bool isRenderingInverted() const;
60 
68  virtual void grabTexture();
69 
75  virtual void restoreTexture();
76 
77 protected:
79  static String generateTextureName();
81  static uint s_textureNumber;
82 
84  void createCEGUITexture();
85 
87  GLuint d_texture;
90 };
91 
92 } // End of CEGUI namespace section
93 
94 #if defined(_MSC_VER)
95 # pragma warning(pop)
96 #endif
97 
98 #endif // end of guard _CEGUIOpenGLTextureTarget_h_