AllocatedObject() (defined in CEGUI::AllocatedObject< Texture >) | CEGUI::AllocatedObject< Texture > | inlineexplicit |
blitFromMemory(const void *sourceData, const Rectf &area) | CEGUI::Direct3D10Texture | virtual |
blitToMemory(void *targetData) | CEGUI::Direct3D10Texture | virtual |
cleanupDirect3D10Texture() | CEGUI::Direct3D10Texture | protected |
d_dataSize | CEGUI::Direct3D10Texture | protected |
d_device | CEGUI::Direct3D10Texture | protected |
d_name | CEGUI::Direct3D10Texture | protected |
d_resourceView | CEGUI::Direct3D10Texture | protected |
d_size | CEGUI::Direct3D10Texture | protected |
d_texelScaling | CEGUI::Direct3D10Texture | protected |
d_texture | CEGUI::Direct3D10Texture | protected |
Direct3D10Renderer::createTexture (defined in CEGUI::Direct3D10Texture) | CEGUI::Direct3D10Texture | friend |
Direct3D10Renderer::createTexture (defined in CEGUI::Direct3D10Texture) | CEGUI::Direct3D10Texture | friend |
Direct3D10Renderer::createTexture (defined in CEGUI::Direct3D10Texture) | CEGUI::Direct3D10Texture | friend |
Direct3D10Renderer::destroyTexture (defined in CEGUI::Direct3D10Texture) | CEGUI::Direct3D10Texture | friend |
Direct3D10Renderer::destroyTexture (defined in CEGUI::Direct3D10Texture) | CEGUI::Direct3D10Texture | friend |
Direct3D10Texture(ID3D10Device &device, const String &) | CEGUI::Direct3D10Texture | protected |
Direct3D10Texture(ID3D10Device &device, const String &, const String &filename, const String &resourceGroup) | CEGUI::Direct3D10Texture | protected |
Direct3D10Texture(ID3D10Device &device, const String &, const Sizef &sz) | CEGUI::Direct3D10Texture | protected |
Direct3D10Texture(ID3D10Device &device, const String &, ID3D10Texture2D *tex) | CEGUI::Direct3D10Texture | protected |
getDirect3DShaderResourceView() const | CEGUI::Direct3D10Texture | |
getDirect3DTexture() const | CEGUI::Direct3D10Texture | |
getName() const | CEGUI::Direct3D10Texture | virtual |
getOriginalDataSize() const | CEGUI::Direct3D10Texture | virtual |
getSize() const | CEGUI::Direct3D10Texture | virtual |
getTexelScaling() const | CEGUI::Direct3D10Texture | virtual |
initialiseShaderResourceView() | CEGUI::Direct3D10Texture | protected |
isPixelFormatSupported(const PixelFormat fmt) const | CEGUI::Direct3D10Texture | virtual |
loadFromFile(const String &filename, const String &resourceGroup) | CEGUI::Direct3D10Texture | virtual |
loadFromMemory(const void *buffer, const Sizef &buffer_size, PixelFormat pixel_format) | CEGUI::Direct3D10Texture | virtual |
PF_PVRTC2 enum value | CEGUI::Texture | |
PF_PVRTC4 enum value | CEGUI::Texture | |
PF_RGB enum value | CEGUI::Texture | |
PF_RGB_565 enum value | CEGUI::Texture | |
PF_RGB_DXT1 enum value | CEGUI::Texture | |
PF_RGBA enum value | CEGUI::Texture | |
PF_RGBA_4444 enum value | CEGUI::Texture | |
PF_RGBA_DXT1 enum value | CEGUI::Texture | |
PF_RGBA_DXT3 enum value | CEGUI::Texture | |
PF_RGBA_DXT5 enum value | CEGUI::Texture | |
PixelFormat enum name | CEGUI::Texture | |
setDirect3DTexture(ID3D10Texture2D *tex) | CEGUI::Direct3D10Texture | |
setOriginalDataSize(const Sizef &sz) | CEGUI::Direct3D10Texture | |
updateCachedScaleValues() | CEGUI::Direct3D10Texture | protected |
updateTextureSize() | CEGUI::Direct3D10Texture | protected |
~Direct3D10Texture() | CEGUI::Direct3D10Texture | protectedvirtual |
~Texture() | CEGUI::Texture | inlinevirtual |