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RendererModules/Irrlicht/Texture.h
1 /***********************************************************************
2  filename: CEGUIIrrlichtTexture.h
3  created: Tue Mar 3 2009
4  author: Paul D Turner (based on original code by Thomas Suter)
5 *************************************************************************/
6 /***************************************************************************
7  * Copyright (C) 2004 - 2011 Paul D Turner & The CEGUI Development Team
8  *
9  * Permission is hereby granted, free of charge, to any person obtaining
10  * a copy of this software and associated documentation files (the
11  * "Software"), to deal in the Software without restriction, including
12  * without limitation the rights to use, copy, modify, merge, publish,
13  * distribute, sublicense, and/or sell copies of the Software, and to
14  * permit persons to whom the Software is furnished to do so, subject to
15  * the following conditions:
16  *
17  * The above copyright notice and this permission notice shall be
18  * included in all copies or substantial portions of the Software.
19  *
20  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
21  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
22  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
23  * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
24  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
25  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
26  * OTHER DEALINGS IN THE SOFTWARE.
27  ***************************************************************************/
28 #ifndef _CEGUIIrrlichtTexture_h_
29 #define _CEGUIIrrlichtTexture_h_
30 
31 #include "CEGUI/RendererModules/Irrlicht/RendererDef.h"
32 #include "../../Texture.h"
33 #include "CEGUI/RendererModules/Irrlicht/Renderer.h"
34 #include <string>
35 
36 namespace irr
37 {
38 namespace video
39 {
40 class ITexture;
41 }
42 }
43 
44 // Start of CEGUI namespace section
45 namespace CEGUI
46 {
47 class IrrlichtRenderer;
48 
50 class IRR_GUIRENDERER_API IrrlichtTexture : public Texture
51 {
52 public:
54  void setIrrlichtTexture(irr::video::ITexture* tex);
55 
57  irr::video::ITexture* getIrrlichtTexture() const;
58 
66  void setOriginalDataSize(const Sizef& sz);
67 
69  static std::string getUniqueName();
70 
71  // Implement texture interface.
72  const String& getName() const;
73  const Sizef& getSize() const;
74  const Sizef& getOriginalDataSize() const;
75  const Vector2f& getTexelScaling() const;
76  void loadFromFile(const String& filename, const String& resourceGroup);
77  void loadFromMemory(const void* buffer, const Sizef& buffer_size,
78  PixelFormat pixel_format);
79  void blitFromMemory(const void* sourceData, const Rectf& area);
80  void blitToMemory(void* targetData);
81  bool isPixelFormatSupported(const PixelFormat fmt) const;
82 
83 protected:
84  // friends in order that Renderer module can create / destroy textures
87  const String&);
88  friend Texture& IrrlichtRenderer::createTexture(const String&, const Sizef&);
90  friend void IrrlichtRenderer::destroyTexture(const String&);
91 
93  IrrlichtTexture(IrrlichtRenderer& owner, irr::video::IVideoDriver& driver,
94  const String& name);
96  IrrlichtTexture(IrrlichtRenderer& owner, irr::video::IVideoDriver& driver,
97  const String& name, const String& filename,
98  const String& resourceGroup);
100  IrrlichtTexture(IrrlichtRenderer& owner, irr::video::IVideoDriver& driver,
101  const String& name, const Sizef& size);
103  ~IrrlichtTexture();
104 
106  void createIrrlichtTexture(const Sizef& sz);
107 
109  void freeIrrlichtTexture();
110 
112  void updateCachedScaleValues();
113 
115  static uint32 d_textureNumber;
117  irr::video::IVideoDriver& d_driver;
119  irr::video::ITexture* d_texture;
129  const String d_name;
130 };
131 
132 } // End of CEGUI namespace section
133 
134 #endif // end of guard _CEGUIIrrlichtTexture_h_