Crazy Eddie's GUI System  0.8.2
 All Classes Namespaces Functions Variables Typedefs Enumerations Enumerator Friends Pages
RendererModules/Null/Texture.h
1 /***********************************************************************
2  filename: CEGUINullTexture.h
3  created: Fri Jan 15 2010
4  author: Eugene Marcotte
5 *************************************************************************/
6 /***************************************************************************
7  * Copyright (C) 2004 - 2011 Paul D Turner & The CEGUI Development Team
8  *
9  * Permission is hereby granted, free of charge, to any person obtaining
10  * a copy of this software and associated documentation files (the
11  * "Software"), to deal in the Software without restriction, including
12  * without limitation the rights to use, copy, modify, merge, publish,
13  * distribute, sublicense, and/or sell copies of the Software, and to
14  * permit persons to whom the Software is furnished to do so, subject to
15  * the following conditions:
16  *
17  * The above copyright notice and this permission notice shall be
18  * included in all copies or substantial portions of the Software.
19  *
20  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
21  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
22  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
23  * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
24  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
25  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
26  * OTHER DEALINGS IN THE SOFTWARE.
27  ***************************************************************************/
28 #ifndef _CEGUINullTexture_h_
29 #define _CEGUINullTexture_h_
30 
31 #include "../../Texture.h"
32 #include "CEGUI/RendererModules/Null/Renderer.h"
33 
34 #if defined(_MSC_VER)
35 # pragma warning(push)
36 # pragma warning(disable : 4251)
37 #endif
38 
39 // Start of CEGUI namespace section
40 namespace CEGUI
41 {
43 class NULL_GUIRENDERER_API NullTexture : public Texture
44 {
45 public:
46  // implement CEGUI::Texture interface
47  const String& getName() const;
48  const Sizef& getSize() const;
49  const Sizef& getOriginalDataSize() const;
50  const Vector2f& getTexelScaling() const;
51  void loadFromFile(const String& filename, const String& resourceGroup);
52  void loadFromMemory(const void* buffer, const Sizef& buffer_size,
53  PixelFormat pixel_format);
54  void blitFromMemory(const void* sourceData, const Rectf& area);
55  void blitToMemory(void* targetData);
56  bool isPixelFormatSupported(const PixelFormat fmt) const;
57 
58 protected:
59  // we all need a little help from out friends ;)
61  friend Texture& NullRenderer::createTexture(const String&, const String&, const String&);
62  friend Texture& NullRenderer::createTexture(const String&, const Sizef&);
64  friend void NullRenderer::destroyTexture(const String&);
65 
67  NullTexture(const String& name);
69  NullTexture(const String& name, const String& filename,
70  const String& resourceGroup);
72  NullTexture(const String& name, const Sizef& sz);
73 
75  virtual ~NullTexture();
77  void updateCachedScaleValues();
78 
80  static uint32 d_textureNumber;
88  const String d_name;
89 };
90 
91 } // End of CEGUI namespace section
92 
93 #if defined(_MSC_VER)
94 # pragma warning(pop)
95 #endif
96 
97 #endif // end of guard _CEGUINullTexture_h_