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RendererModules/Null/GeometryBuffer.h
1 /***********************************************************************
2  created: Fri Jan 15 2010
3  author: Eugene Marcotte
4 *************************************************************************/
5 /***************************************************************************
6  * Copyright (C) 2004 - 2010 Paul D Turner & The CEGUI Development Team
7  *
8  * Permission is hereby granted, free of charge, to any person obtaining
9  * a copy of this software and associated documentation files (the
10  * "Software"), to deal in the Software without restriction, including
11  * without limitation the rights to use, copy, modify, merge, publish,
12  * distribute, sublicense, and/or sell copies of the Software, and to
13  * permit persons to whom the Software is furnished to do so, subject to
14  * the following conditions:
15  *
16  * The above copyright notice and this permission notice shall be
17  * included in all copies or substantial portions of the Software.
18  *
19  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
20  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
22  * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
23  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
24  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
25  * OTHER DEALINGS IN THE SOFTWARE.
26  ***************************************************************************/
27 #ifndef _CEGUINullGeometryBuffer_h_
28 #define _CEGUINullGeometryBuffer_h_
29 
30 #include "../../GeometryBuffer.h"
31 #include "CEGUI/RendererModules/Null/Renderer.h"
32 #include "../../Rect.h"
33 #include "../../Colour.h"
34 #include "../../Vertex.h"
35 #include "../../Quaternion.h"
36 
37 #include <utility>
38 #include <vector>
39 
40 #if defined(_MSC_VER)
41 # pragma warning(push)
42 # pragma warning(disable : 4251)
43 #endif
44 
45 // Start of CEGUI namespace section
46 namespace CEGUI
47 {
49 class NULL_GUIRENDERER_API NullGeometryBuffer : public GeometryBuffer
50 {
51 public:
55  virtual ~NullGeometryBuffer();
56 
57  // implement CEGUI::GeometryBuffer interface.
58  void draw() const;
59  void setTranslation(const Vector3f& v);
60  void setRotation(const Quaternion& r);
61  void setPivot(const Vector3f& p);
62  void setClippingRegion(const Rectf& region);
63  void appendVertex(const Vertex& vertex);
64  void appendGeometry(const Vertex* const vbuff, uint vertex_count);
65  void setActiveTexture(Texture* texture);
66  void reset();
67  Texture* getActiveTexture() const;
68  uint getVertexCount() const;
69  uint getBatchCount() const;
70  void setRenderEffect(RenderEffect* effect);
71  RenderEffect* getRenderEffect();
72  void setClippingActive(const bool active);
73  bool isClippingActive() const;
74 
75 protected:
91  typedef std::vector<Vertex> VertexList;
94 };
95 
96 
97 } // End of CEGUI namespace section
98 
99 #if defined(_MSC_VER)
100 # pragma warning(pop)
101 #endif
102 
103 #endif // end of guard _CEGUINullGeometryBuffer_h_