Crazy Eddie's GUI System  0.8.4
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CEGUI::OgreGeometryBuffer Member List

This is the complete list of members for CEGUI::OgreGeometryBuffer, including all inherited members.

AllocatedObject() (defined in CEGUI::AllocatedObject< GeometryBuffer >)CEGUI::AllocatedObject< GeometryBuffer >inlineexplicit
appendGeometry(const Vertex *const vbuff, uint vertex_count)CEGUI::OgreGeometryBuffervirtual
appendVertex(const Vertex &vertex)CEGUI::OgreGeometryBuffervirtual
BatchList typedefCEGUI::OgreGeometryBufferprotected
colourToOgre(const Colour &col) const CEGUI::OgreGeometryBufferprotected
d_activeTextureCEGUI::OgreGeometryBufferprotected
d_batchesCEGUI::OgreGeometryBufferprotected
d_blendModeCEGUI::GeometryBufferprotected
d_clippingActiveCEGUI::OgreGeometryBufferprotected
d_clipRectCEGUI::OgreGeometryBufferprotected
d_effectCEGUI::OgreGeometryBufferprotected
d_hwBufferCEGUI::OgreGeometryBuffermutableprotected
d_matrixCEGUI::OgreGeometryBuffermutableprotected
d_matrixValidCEGUI::OgreGeometryBuffermutableprotected
d_ownerCEGUI::OgreGeometryBufferprotected
d_pivotCEGUI::OgreGeometryBufferprotected
d_renderOpCEGUI::OgreGeometryBuffermutableprotected
d_renderSystemCEGUI::OgreGeometryBufferprotected
d_rotationCEGUI::OgreGeometryBufferprotected
d_syncCEGUI::OgreGeometryBuffermutableprotected
d_texelOffsetCEGUI::OgreGeometryBufferprotected
d_translationCEGUI::OgreGeometryBufferprotected
d_verticesCEGUI::OgreGeometryBufferprotected
draw() const CEGUI::OgreGeometryBuffervirtual
GeometryBuffer()CEGUI::GeometryBufferprotected
getActiveTexture() const CEGUI::OgreGeometryBuffervirtual
getBatchCount() const CEGUI::OgreGeometryBuffervirtual
getBlendMode() const CEGUI::GeometryBuffervirtual
getMatrix() const CEGUI::OgreGeometryBuffer
getRenderEffect()CEGUI::OgreGeometryBuffervirtual
getVertexCount() const CEGUI::OgreGeometryBuffervirtual
initialiseTextureStates() const CEGUI::OgreGeometryBufferprotected
isClippingActive() const (defined in CEGUI::OgreGeometryBuffer)CEGUI::OgreGeometryBuffervirtual
OgreGeometryBuffer(OgreRenderer &owner, Ogre::RenderSystem &rs)CEGUI::OgreGeometryBuffer
reset()CEGUI::OgreGeometryBuffervirtual
setActiveTexture(Texture *texture)CEGUI::OgreGeometryBuffervirtual
setBlendMode(const BlendMode mode)CEGUI::GeometryBuffervirtual
setClippingActive(const bool active)CEGUI::OgreGeometryBuffervirtual
setClippingRegion(const Rectf &region)CEGUI::OgreGeometryBuffervirtual
setPivot(const Vector3f &p)CEGUI::OgreGeometryBuffervirtual
setRenderEffect(RenderEffect *effect)CEGUI::OgreGeometryBuffervirtual
setRotation(const Quaternion &r)CEGUI::OgreGeometryBuffervirtual
setTranslation(const Vector3f &v)CEGUI::OgreGeometryBuffervirtual
syncHardwareBuffer() const CEGUI::OgreGeometryBufferprotected
updateMatrix() const CEGUI::OgreGeometryBufferprotected
VertexList typedefCEGUI::OgreGeometryBufferprotected
~GeometryBuffer()CEGUI::GeometryBuffervirtual
~OgreGeometryBuffer()CEGUI::OgreGeometryBuffervirtual