Crazy Eddie's GUI System  0.8.5
ImageFactory.h
1 /***********************************************************************
2  created: Sat Jun 11 2011
3  author: Paul D Turner <paul@cegui.org.uk>
4 *************************************************************************/
5 /***************************************************************************
6  * Copyright (C) 2004 - 2011 Paul D Turner & The CEGUI Development Team
7  *
8  * Permission is hereby granted, free of charge, to any person obtaining
9  * a copy of this software and associated documentation files (the
10  * "Software"), to deal in the Software without restriction, including
11  * without limitation the rights to use, copy, modify, merge, publish,
12  * distribute, sublicense, and/or sell copies of the Software, and to
13  * permit persons to whom the Software is furnished to do so, subject to
14  * the following conditions:
15  *
16  * The above copyright notice and this permission notice shall be
17  * included in all copies or substantial portions of the Software.
18  *
19  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
20  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
22  * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
23  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
24  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
25  * OTHER DEALINGS IN THE SOFTWARE.
26  ***************************************************************************/
27 #ifndef _CEGUIImageFactory_h_
28 #define _CEGUIImageFactory_h_
29 
30 #include "CEGUI/Image.h"
31 
32 // Start of CEGUI namespace section
33 namespace CEGUI
34 {
43 class ImageFactory : public
44  AllocatedObject<ImageFactory>
45 {
46 public:
48  virtual ~ImageFactory() {}
49 
51  virtual Image& create(const String& name) = 0;
52 
56  virtual Image& create(const XMLAttributes& attributes) = 0;
57 
59  virtual void destroy(Image& image) = 0;
60 };
61 
63 template <typename T>
65 {
66 public:
67  // Implement ImageFactory interface
68  Image& create(const String& name);
69  Image& create(const XMLAttributes& attributes);
70  void destroy(Image& image);
71 };
72 
73 //---------------------------------------------------------------------------//
74 template <typename T>
76 {
77  return *CEGUI_NEW_AO T(name);
78 }
79 
80 //---------------------------------------------------------------------------//
81 template <typename T>
83 {
84  return *CEGUI_NEW_AO T(attributes);
85 }
86 
87 //---------------------------------------------------------------------------//
88 template <typename T>
90 {
91  CEGUI_DELETE_AO &image;
92 }
93 
94 //---------------------------------------------------------------------------//
95 
96 } // End of CEGUI namespace section
97 
98 #endif // end of guard _CEGUIImageFactory_h_
99 
Image & create(const String &name)
Create an instance of the Image subclass that this factory creates.
Definition: ImageFactory.h:75
Definition: MemoryAllocatedObject.h:109
Templatised ImageFactory subclass used internally by the system.
Definition: ImageFactory.h:64
Interface for Image.
Definition: Image.h:158
Main namespace for Crazy Eddie's GUI Library.
Definition: arch_overview.dox:1
Class representing a block of attributes associated with an XML element.
Definition: XMLAttributes.h:46
void destroy(Image &image)
Destroy an instance of the Image subclass that this factory creates.
Definition: ImageFactory.h:89
virtual Image & create(const String &name)=0
Create an instance of the Image subclass that this factory creates.
Interface for factory objects that create instances of classes derived from the Image class...
Definition: ImageFactory.h:43
virtual void destroy(Image &image)=0
Destroy an instance of the Image subclass that this factory creates.
virtual ~ImageFactory()
base class virtual destructor.
Definition: ImageFactory.h:48
String class used within the GUI system.
Definition: String.h:62