Crazy Eddie's GUI System  0.8.5
RendererModules/Null/RenderTarget.h
1 /***********************************************************************
2  created: Sat Jan 16 2010
3  author: Eugene Marcotte
4 *************************************************************************/
5 /***************************************************************************
6  * Copyright (C) 2004 - 2010 Paul D Turner & The CEGUI Development Team
7  *
8  * Permission is hereby granted, free of charge, to any person obtaining
9  * a copy of this software and associated documentation files (the
10  * "Software"), to deal in the Software without restriction, including
11  * without limitation the rights to use, copy, modify, merge, publish,
12  * distribute, sublicense, and/or sell copies of the Software, and to
13  * permit persons to whom the Software is furnished to do so, subject to
14  * the following conditions:
15  *
16  * The above copyright notice and this permission notice shall be
17  * included in all copies or substantial portions of the Software.
18  *
19  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
20  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
22  * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
23  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
24  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
25  * OTHER DEALINGS IN THE SOFTWARE.
26  ***************************************************************************/
27 #ifndef _CEGUINullRenderTarget_h_
28 #define _CEGUINullRenderTarget_h_
29 
30 #include "../../RenderTarget.h"
31 #include "CEGUI/RendererModules/Null/Renderer.h"
32 #include "../../Rect.h"
33 
34 #if defined(_MSC_VER)
35 # pragma warning(push)
36 # pragma warning(disable : 4251)
37 #endif
38 
39 // Start of CEGUI namespace section
40 namespace CEGUI
41 {
43 template<typename T = RenderTarget>
44 class NULL_GUIRENDERER_API NullRenderTarget : public T
45 {
46 public:
49 
51  virtual ~NullRenderTarget();
52 
53  // implement parts of CEGUI::RenderTarget interface
54  void draw(const GeometryBuffer& buffer);
55  void draw(const RenderQueue& queue);
56  void setArea(const Rectf& area);
57  const Rectf& getArea() const;
58  void activate();
59  void deactivate();
60  void unprojectPoint(const GeometryBuffer& buff,
61  const Vector2f& p_in, Vector2f& p_out) const;
62  bool isImageryCache() const;
63 
64 protected:
69 };
70 
71 } // End of CEGUI namespace section
72 
73 #if defined(_MSC_VER)
74 # pragma warning(pop)
75 #endif
76 
77 #endif // end of guard _CEGUINullRenderTarget_h_
Main namespace for Crazy Eddie's GUI Library.
Definition: arch_overview.dox:1
Intermediate RenderTarget.
Definition: RendererModules/Null/RenderTarget.h:44
Abstract class defining the interface for objects that buffer geometry for later rendering.
Definition: GeometryBuffer.h:42
Rectf d_area
holds defined area for the RenderTarget
Definition: RendererModules/Null/RenderTarget.h:68
CEGUI::Renderer implementation for no particular engine.
Definition: RendererModules/Null/Renderer.h:60
NullRenderer & d_owner
NullRenderer object that owns this RenderTarget.
Definition: RendererModules/Null/RenderTarget.h:66
Class that represents a queue of GeometryBuffer objects to be rendered.
Definition: RenderQueue.h:52