Crazy Eddie's GUI System  0.8.5
StringTranscoder.h
1 /***********************************************************************
2  created: Thu May 31 2012
3  author: Paul D Turner <paul@cegui.org.uk>
4 *************************************************************************/
5 /***************************************************************************
6  * Copyright (C) 2004 - 2012 Paul D Turner & The CEGUI Development Team
7  *
8  * Permission is hereby granted, free of charge, to any person obtaining
9  * a copy of this software and associated documentation files (the
10  * "Software"), to deal in the Software without restriction, including
11  * without limitation the rights to use, copy, modify, merge, publish,
12  * distribute, sublicense, and/or sell copies of the Software, and to
13  * permit persons to whom the Software is furnished to do so, subject to
14  * the following conditions:
15  *
16  * The above copyright notice and this permission notice shall be
17  * included in all copies or substantial portions of the Software.
18  *
19  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
20  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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23  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
24  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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27 #ifndef _CEGUIStringTranscoder_h_
28 #define _CEGUIStringTranscoder_h_
29 
30 #include "CEGUI/String.h"
31 
32 namespace CEGUI
33 {
41 class CEGUIEXPORT StringTranscoder :
42  public AllocatedObject<StringTranscoder>
43 {
44 public:
56  virtual uint16* stringToUTF16(const String& input) const = 0;
57 
77  virtual std::wstring stringToStdWString(const String& input) const = 0;
78 
79  /*
80  \brief
81  Constructs a String object from the given null terminated UTF-16 encoded
82  buffer.
83 
84  \param input
85  Pointer to a null terminated array of uint16 values representing a
86  string encoded using UTF-16.
87 
88  \return
89  String object holding the transcoded data.
90  */
91  virtual String stringFromUTF16(const uint16* input) const = 0;
92 
93  /*
94  \brief
95  Constructs a String object from the given std::wstring.
96 
97  \param input
98  reference to a std::wstring object holding the string data to be
99  transcoded.
100 
101  \return
102  String object holding the transcoded data.
103 
104  \note
105  What is represented by std::wstring and how it should be interpreted is
106  implementation specific. This means that the content of the
107  std::wstring you pass must be consistent with what is expected given the
108  implementation. This largely means that on Microsoft Windows you will
109  use UTF-16 and on *nix type environments you will use UTF-32. Do NOT
110  assume that blithely passing what you think is UTF-16 data in a
111  std::wstring will work everywhere - because it wont.
112  */
113  virtual String stringFromStdWString(const std::wstring& input) const = 0;
114 
116  virtual void deleteUTF16Buffer(uint16* input) const = 0;
117 
118 protected:
119  virtual ~StringTranscoder() {}
120 };
121 
122 }
123 
124 #endif
125 
Definition: MemoryAllocatedObject.h:109
Main namespace for Crazy Eddie's GUI Library.
Definition: arch_overview.dox:1
Interface for a string transcoding utility. Instances of classes that implement this interface can be...
Definition: StringTranscoder.h:41
String class used within the GUI system.
Definition: String.h:62