Crazy Eddie's GUI System  0.8.6
CEGUI::OpenGLRendererBase Member List

This is the complete list of members for CEGUI::OpenGLRendererBase, including all inherited members.

AllocatedObject() (defined in CEGUI::AllocatedObject< Renderer >)CEGUI::AllocatedObject< Renderer >inlineexplicit
beginRendering()=0CEGUI::Rendererpure virtual
createGeometryBuffer()CEGUI::OpenGLRendererBasevirtual
createGeometryBuffer_impl()=0CEGUI::OpenGLRendererBaseprotectedpure virtual
createTexture(const String &name)CEGUI::OpenGLRendererBasevirtual
createTexture(const String &name, const String &filename, const String &resourceGroup)CEGUI::OpenGLRendererBasevirtual
createTexture(const String &name, const Sizef &size)CEGUI::OpenGLRendererBasevirtual
createTexture(const String &name, GLuint tex, const Sizef &sz)CEGUI::OpenGLRendererBase
createTextureTarget()CEGUI::OpenGLRendererBasevirtual
createTextureTarget_impl()=0CEGUI::OpenGLRendererBaseprotectedpure virtual
d_activeBlendModeCEGUI::OpenGLRendererBaseprotected
d_activeRenderTargetCEGUI::OpenGLRendererBaseprotected
d_defaultTargetCEGUI::OpenGLRendererBaseprotected
d_displayDPICEGUI::OpenGLRendererBaseprotected
d_displaySizeCEGUI::OpenGLRendererBaseprotected
d_geometryBuffersCEGUI::OpenGLRendererBaseprotected
d_initExtraStatesCEGUI::OpenGLRendererBaseprotected
d_maxTextureSizeCEGUI::OpenGLRendererBaseprotected
d_rendererIDCEGUI::OpenGLRendererBaseprotectedstatic
d_texturesCEGUI::OpenGLRendererBaseprotected
d_textureTargetsCEGUI::OpenGLRendererBaseprotected
d_viewProjectionMatrixCEGUI::OpenGLRendererBaseprotected
destroyAllGeometryBuffers()CEGUI::OpenGLRendererBasevirtual
destroyAllTextures()CEGUI::OpenGLRendererBasevirtual
destroyAllTextureTargets()CEGUI::OpenGLRendererBasevirtual
destroyGeometryBuffer(const GeometryBuffer &buffer)CEGUI::OpenGLRendererBasevirtual
destroyTexture(Texture &texture)CEGUI::OpenGLRendererBasevirtual
destroyTexture(const String &name)CEGUI::OpenGLRendererBasevirtual
destroyTextureTarget(TextureTarget *target)CEGUI::OpenGLRendererBasevirtual
enableExtraStateSettings(bool setting)CEGUI::OpenGLRendererBase
endRendering()=0CEGUI::Rendererpure virtual
GeometryBufferList typedefCEGUI::OpenGLRendererBaseprotected
getActiveRenderTarget()CEGUI::OpenGLRendererBase
getActiveViewPort()CEGUI::OpenGLRendererBase
getAdjustedTextureSize(const Sizef &sz) const CEGUI::OpenGLRendererBasevirtual
getDefaultRenderTarget()CEGUI::OpenGLRendererBasevirtual
getDisplayDPI() const CEGUI::OpenGLRendererBasevirtual
getDisplaySize() const CEGUI::OpenGLRendererBasevirtual
getIdentifierString() const CEGUI::OpenGLRendererBasevirtual
getMaxTextureSize() const CEGUI::OpenGLRendererBasevirtual
getNextPOTSize(const float f)CEGUI::OpenGLRendererBasestatic
getTexture(const String &name) const CEGUI::OpenGLRendererBasevirtual
getViewProjectionMatrix()CEGUI::OpenGLRendererBasevirtual
grabTextures()CEGUI::OpenGLRendererBase
init(bool init_glew=false, bool set_glew_experimental=false) (defined in CEGUI::OpenGLRendererBase)CEGUI::OpenGLRendererBaseprotected
initialiseDisplaySizeWithViewportSize()CEGUI::OpenGLRendererBaseprotected
initialiseMaxTextureSize()CEGUI::OpenGLRendererBaseprotected
isS3TCSupported() const =0CEGUI::OpenGLRendererBasepure virtual
isTexCoordSystemFlipped() const CEGUI::OpenGLRendererBaseinline
isTextureDefined(const String &name) const CEGUI::OpenGLRendererBasevirtual
logTextureCreation(const String &name)CEGUI::OpenGLRendererBaseprotectedstatic
logTextureDestruction(const String &name)CEGUI::OpenGLRendererBaseprotectedstatic
OpenGLRendererBase() (defined in CEGUI::OpenGLRendererBase)CEGUI::OpenGLRendererBaseprotected
OpenGLRendererBase(const Sizef &display_size)CEGUI::OpenGLRendererBaseprotected
OpenGLRendererBase(bool set_glew_experimental) (defined in CEGUI::OpenGLRendererBase)CEGUI::OpenGLRendererBaseprotected
OpenGLRendererBase(const Sizef &display_size, bool set_glew_experimental)CEGUI::OpenGLRendererBaseprotected
restoreTextures()CEGUI::OpenGLRendererBase
setActiveRenderTarget(RenderTarget *renderTarget)CEGUI::OpenGLRendererBase
setDisplaySize(const Sizef &sz)CEGUI::OpenGLRendererBasevirtual
setupRenderingBlendMode(const BlendMode mode, const bool force=false)=0CEGUI::OpenGLRendererBasepure virtual
setViewProjectionMatrix(const mat4Pimpl *viewProjectionMatrix)CEGUI::OpenGLRendererBasevirtual
TextureMap typedefCEGUI::OpenGLRendererBaseprotected
TextureTargetList typedefCEGUI::OpenGLRendererBaseprotected
~OpenGLRendererBase()CEGUI::OpenGLRendererBaseprotectedvirtual
~Renderer()CEGUI::Rendererinlinevirtual