Crazy Eddie's GUI System  0.8.7
BidiVisualMapping.h
1 /***********************************************************************
2  created: Wed Aug 5 2009
3  author: Paul D Turner <paul@cegui.org.uk>
4 *************************************************************************/
5 /***************************************************************************
6  * Copyright (C) 2004 - 2009 Paul D Turner & The CEGUI Development Team
7  *
8  * Permission is hereby granted, free of charge, to any person obtaining
9  * a copy of this software and associated documentation files (the
10  * "Software"), to deal in the Software without restriction, including
11  * without limitation the rights to use, copy, modify, merge, publish,
12  * distribute, sublicense, and/or sell copies of the Software, and to
13  * permit persons to whom the Software is furnished to do so, subject to
14  * the following conditions:
15  *
16  * The above copyright notice and this permission notice shall be
17  * included in all copies or substantial portions of the Software.
18  *
19  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
20  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
22  * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
23  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
24  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
25  * OTHER DEALINGS IN THE SOFTWARE.
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27 #ifndef _CEGUIBidiVisualMapping_h_
28 #define _CEGUIBidiVisualMapping_h_
29 
30 #include "CEGUI/String.h"
31 #include <vector>
32 
33 #if defined (_MSC_VER)
34 # pragma warning(push)
35 # pragma warning(disable : 4251)
36 #endif
37 
38 // Start of CEGUI namespace section
39 namespace CEGUI
40 {
43 {
44  BCT_RIGHT_TO_LEFT,
45  BCT_LEFT_TO_RIGHT,
46  BCT_NEUTRAL
47 };
48 
50 class CEGUIEXPORT BidiVisualMapping :
51  public AllocatedObject<BidiVisualMapping>
52 {
53 public:
55  typedef std::vector<int
56  CEGUI_VECTOR_ALLOC(int)> StrIndexList;
57 
59  virtual ~BidiVisualMapping();
60 
71  virtual BidiCharType getBidiCharType(const String::value_type char_to_check) const = 0;
72 
73 
97  virtual bool reorderFromLogicalToVisual(const String& logical,
98  String& visual,
99  StrIndexList& l2v,
100  StrIndexList& v2l) const = 0;
114  bool updateVisual(const String& logical);
115 
116 
117  const StrIndexList getL2vMapping() const
118  {return d_l2vMapping;}
119  const StrIndexList getV2lMapping() const
120  {return d_v2lMapping;}
121  const String& getTextVisual() const
122  {return d_textVisual;}
123 
124 protected:
125  StrIndexList d_l2vMapping;
126  StrIndexList d_v2lMapping;
127  String d_textVisual;
128 };
129 
130 } // End of CEGUI namespace section
131 
132 #if defined (_MSC_VER)
133 # pragma warning(pop)
134 #endif
135 
136 #endif // end of guard _CEGUIBidiVisualMapping_h_
std::vector< int CEGUI_VECTOR_ALLOC(int)> StrIndexList
type definition for collection used to hold mapping index lists.
Definition: BidiVisualMapping.h:56
Definition: MemoryAllocatedObject.h:109
Main namespace for Crazy Eddie's GUI Library.
Definition: arch_overview.dox:1
Abstract class to wrap a Bidi visual mapping of a text string.
Definition: BidiVisualMapping.h:50
utf32 value_type
Basic 'code point' type used for String (utf32)
Definition: String.h:69
BidiCharType
Enumeration of possible character classes, used for bi-directional text.
Definition: BidiVisualMapping.h:42
String class used within the GUI system.
Definition: String.h:62