27 #ifndef _CEGUIDirect3D10ViewportTarget_h_
28 #define _CEGUIDirect3D10ViewportTarget_h_
30 #include "CEGUI/RendererModules/Direct3D10/RenderTarget.h"
58 bool isImageryCache()
const;
64 #endif // end of guard _CEGUIDirect3D10ViewportTarget_h_
Implementation of an ntermediate RenderTarget for the Direct3D 10 API.
Definition: RendererModules/Direct3D10/RenderTarget.h:52
Main namespace for Crazy Eddie's GUI Library.
Definition: arch_overview.dox:1
Renderer implementation using Direct3D 10.
Definition: RendererModules/Direct3D10/Renderer.h:68
Direct3D10 based RenderTarget that represents the screen or a portion of it.
Definition: Direct3D10/ViewportTarget.h:36