Crazy Eddie's GUI System  0.8.7
FreeFunctionSlot.h
1 /************************************************************************
2  created: Tue Feb 28 2006
3  author: Paul D Turner <paul@cegui.org.uk>
4 *************************************************************************/
5 /***************************************************************************
6  * Copyright (C) 2004 - 2014 Paul D Turner & The CEGUI Development Team
7  *
8  * Permission is hereby granted, free of charge, to any person obtaining
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10  * "Software"), to deal in the Software without restriction, including
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12  * distribute, sublicense, and/or sell copies of the Software, and to
13  * permit persons to whom the Software is furnished to do so, subject to
14  * the following conditions:
15  *
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17  * included in all copies or substantial portions of the Software.
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19  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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21  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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27 #ifndef _CEGUIFreeFunctionSlot_h_
28 #define _CEGUIFreeFunctionSlot_h_
29 
30 #include "CEGUI/SlotFunctorBase.h"
31 
32 // Start of CEGUI namespace section
33 namespace CEGUI
34 {
35 
41 {
42 public:
44  typedef bool (SlotFunction)(const EventArgs&);
45 
47  d_function(func)
48  {}
49 
50  virtual bool operator()(const EventArgs& args)
51  {
52  return d_function(args);
53  }
54 
55 private:
56  SlotFunction* d_function;
57 };
58 
69 {
70 public:
72  typedef void (SlotFunction)(const EventArgs&);
73 
75  d_function(func)
76  {}
77 
78  virtual bool operator()(const EventArgs& args)
79  {
80  d_function(args);
81 
82  return true;
83  }
84 
85 private:
86  SlotFunction* d_function;
87 };
88 
95 {
96 public:
98  typedef bool (SlotFunction)();
99 
101  d_function(func)
102  {}
103 
104  virtual bool operator()(const EventArgs& /*args*/)
105  {
106  return d_function();
107  }
108 
109 private:
110  SlotFunction* d_function;
111 };
112 
124 {
125 public:
127  typedef void (SlotFunction)();
128 
130  d_function(func)
131  {}
132 
133  virtual bool operator()(const EventArgs&)
134  {
135  d_function();
136 
137  return true;
138  }
139 
140 private:
141  SlotFunction* d_function;
142 };
143 
144 } // End of CEGUI namespace section
145 
146 #endif // end of guard _CEGUIFreeFunctionSlot_h_
void( SlotFunction)(const EventArgs &)
Slot function type.
Definition: FreeFunctionSlot.h:72
Main namespace for Crazy Eddie's GUI Library.
Definition: arch_overview.dox:1
Base class used as the argument to all subscribers Event object.
Definition: EventArgs.h:49
Slot functor class that calls back via a free function pointer. This variant ignores passed EventArgs...
Definition: FreeFunctionSlot.h:123
Slot functor class that calls back via a free function pointer.
Definition: FreeFunctionSlot.h:40
Slot functor class that calls back via a free function pointer. This variant doesn't require a handle...
Definition: FreeFunctionSlot.h:68
Slot functor class that calls back via a free function pointer. This variant ignores passed EventArgs...
Definition: FreeFunctionSlot.h:94
bool( SlotFunction)(const EventArgs &)
Slot function type.
Definition: FreeFunctionSlot.h:44
Defines abstract interface which will be used when constructing various functor objects that bind slo...
Definition: SlotFunctorBase.h:43
bool( SlotFunction)()
Slot function type.
Definition: FreeFunctionSlot.h:98
void( SlotFunction)()
Slot function type.
Definition: FreeFunctionSlot.h:127