Crazy Eddie's GUI System  0.8.7
RendererModules/Irrlicht/ImageCodec.h
1 /***********************************************************************
2  created: Tue Aug 18 2009
3  author: Paul D Turner <paul@cegui.org.uk>
4 *************************************************************************/
5 /***************************************************************************
6  * Copyright (C) 2004 - 2009 Paul D Turner & The CEGUI Development Team
7  *
8  * Permission is hereby granted, free of charge, to any person obtaining
9  * a copy of this software and associated documentation files (the
10  * "Software"), to deal in the Software without restriction, including
11  * without limitation the rights to use, copy, modify, merge, publish,
12  * distribute, sublicense, and/or sell copies of the Software, and to
13  * permit persons to whom the Software is furnished to do so, subject to
14  * the following conditions:
15  *
16  * The above copyright notice and this permission notice shall be
17  * included in all copies or substantial portions of the Software.
18  *
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22  * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
23  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
24  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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27 #ifndef _CEGUIIrrlichtImageCodec_h_
28 #define _CEGUIIrrlichtImageCodec_h_
29 
30 #include "../../ImageCodec.h"
31 #include "CEGUI/RendererModules/Irrlicht/RendererDef.h"
32 
33 // forward declararions of irrlicht bits.
34 namespace irr
35 {
36 namespace video
37 {
38  class IVideoDriver;
39 }
40 }
41 
42 // Start of CEGUI namespace section
43 namespace CEGUI
44 {
46 class IRR_GUIRENDERER_API IrrlichtImageCodec : public ImageCodec
47 {
48 public:
50  IrrlichtImageCodec(irr::video::IVideoDriver& driver);
51 
52  // implement required function from ImageCodec.
53  Texture* load(const RawDataContainer& data, Texture* result);
54 
55 protected:
56  irr::video::IVideoDriver& d_driver;
57 };
58 
59 } // End of CEGUI namespace section
60 
61 #endif // end of guard _CEGUIIrrlichtImageCodec_h_
Abstract ImageLoader class. An image loader encapsulate the loading of a texture. ...
Definition: ImageCodec.h:45
Main namespace for Crazy Eddie's GUI Library.
Definition: arch_overview.dox:1
Definition: RendererModules/Irrlicht/ImageCodec.h:34
Abstract base class specifying the required interface for Texture objects.
Definition: Texture.h:52
Class used as the databuffer for loading files throughout the library.
Definition: DataContainer.h:42
ImageCodec object that loads data via image loading facilities in Irrlicht.
Definition: RendererModules/Irrlicht/ImageCodec.h:46