Crazy Eddie's GUI System  0.8.7
RendererModules/Irrlicht/RenderTarget.h
1 /***********************************************************************
2  created: Tue Mar 3 2009
3  author: Paul D Turner (parts based on original code by Thomas Suter)
4 *************************************************************************/
5 /***************************************************************************
6  * Copyright (C) 2004 - 2011 Paul D Turner & The CEGUI Development Team
7  *
8  * Permission is hereby granted, free of charge, to any person obtaining
9  * a copy of this software and associated documentation files (the
10  * "Software"), to deal in the Software without restriction, including
11  * without limitation the rights to use, copy, modify, merge, publish,
12  * distribute, sublicense, and/or sell copies of the Software, and to
13  * permit persons to whom the Software is furnished to do so, subject to
14  * the following conditions:
15  *
16  * The above copyright notice and this permission notice shall be
17  * included in all copies or substantial portions of the Software.
18  *
19  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
20  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
22  * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
23  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
24  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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27 #ifndef _CEGUIIrrlichtRenderTarget_h_
28 #define _CEGUIIrrlichtRenderTarget_h_
29 
30 #include "CEGUI/RendererModules/Irrlicht/RendererDef.h"
31 #include "../../RenderTarget.h"
32 #include "../../Rect.h"
33 
34 #include <irrlicht.h>
35 
36 #if defined(_MSC_VER)
37 # pragma warning(push)
38 # pragma warning(disable : 4251)
39 #endif
40 
41 // Start of CEGUI namespace section
42 namespace CEGUI
43 {
44 class IrrlichtRenderer;
45 
47 template <typename T = RenderTarget>
48 class IRR_GUIRENDERER_API IrrlichtRenderTarget : public T
49 {
50 public:
53  irr::video::IVideoDriver& driver);
55  virtual ~IrrlichtRenderTarget();
56 
57  // implement common parts of RenderTarget interface
58  void draw(const GeometryBuffer& buffer);
59  void draw(const RenderQueue& queue);
60  void setArea(const Rectf& area);
61  const Rectf& getArea() const;
62  void activate();
63  void deactivate();
64  void unprojectPoint(const GeometryBuffer& buff,
65  const Vector2f& p_in, Vector2f& p_out) const;
66 protected:
68  void updateMatrix() const;
69 
73  irr::video::IVideoDriver& d_driver;
77  mutable irr::core::matrix4 d_matrix;
79  mutable bool d_matrixValid;
81  mutable float d_viewDistance;
83  const float d_xViewDir;
84 };
85 
86 
87 } // End of CEGUI namespace section
88 
89 #if defined(_MSC_VER)
90 # pragma warning(pop)
91 #endif
92 
93 #endif // end of guard _CEGUIIrrlichtRenderTarget_h_
Rectf d_area
holds defined area for the RenderTarget
Definition: RendererModules/Irrlicht/RenderTarget.h:75
const float d_xViewDir
a coefficient used to handle OpenGL / D3D projection variations.
Definition: RendererModules/Irrlicht/RenderTarget.h:83
irr::core::matrix4 d_matrix
projection / view matrix cache
Definition: RendererModules/Irrlicht/RenderTarget.h:77
Main namespace for Crazy Eddie's GUI Library.
Definition: arch_overview.dox:1
Abstract class defining the interface for objects that buffer geometry for later rendering.
Definition: GeometryBuffer.h:42
float d_viewDistance
tracks viewing distance (this is set up at the same time as d_matrix)
Definition: RendererModules/Irrlicht/RenderTarget.h:81
Intermediate RenderTarget implementing common parts for Irrlicht engine.
Definition: RendererModules/Irrlicht/RenderTarget.h:48
IrrlichtRenderer & d_owner
IrrlichtRenderer object that owns this RenderTarget.
Definition: RendererModules/Irrlicht/RenderTarget.h:71
CEGUI::Renderer implementation for the Irrlicht engine.
Definition: RendererModules/Irrlicht/Renderer.h:71
bool d_matrixValid
true when d_matrix is valid and up to date
Definition: RendererModules/Irrlicht/RenderTarget.h:79
Class that represents a queue of GeometryBuffer objects to be rendered.
Definition: RenderQueue.h:52
irr::video::IVideoDriver & d_driver
Irrlicht video driver we are using.
Definition: RendererModules/Irrlicht/RenderTarget.h:73