Crazy Eddie's GUI System  0.8.7
RendererModules/OpenGLES/RenderTarget.h
1 /***********************************************************************
2  created: Wed Jan 14 2009
3  author: Paul D Turner
4 *************************************************************************/
5 /***************************************************************************
6  * Copyright (C) 2004 - 2009 Paul D Turner & The CEGUI Development Team
7  *
8  * Permission is hereby granted, free of charge, to any person obtaining
9  * a copy of this software and associated documentation files (the
10  * "Software"), to deal in the Software without restriction, including
11  * without limitation the rights to use, copy, modify, merge, publish,
12  * distribute, sublicense, and/or sell copies of the Software, and to
13  * permit persons to whom the Software is furnished to do so, subject to
14  * the following conditions:
15  *
16  * The above copyright notice and this permission notice shall be
17  * included in all copies or substantial portions of the Software.
18  *
19  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
20  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
22  * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
23  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
24  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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26  ***************************************************************************/
27 #ifndef _CEGUIOpenGLESRenderTarget_h_
28 #define _CEGUIOpenGLESRenderTarget_h_
29 
30 #include "CEGUI/RendererModules/OpenGLES/Renderer.h"
31 #include "CEGUI/RenderTarget.h"
32 #include "CEGUI/Rect.h"
33 
34 // Start of CEGUI namespace section
35 namespace CEGUI
36 {
41 template <typename T = RenderTarget>
42 class OPENGLES_GUIRENDERER_API OpenGLESRenderTarget : public T
43 {
44 public:
47 
48  // implement parts of RenderTarget interface
49  void draw(const GeometryBuffer& buffer);
50  void draw(const RenderQueue& queue);
51  void setArea(const Rectf& area);
52  const Rectf& getArea() const;
53  void activate();
54  void deactivate();
55  void unprojectPoint(const GeometryBuffer& buff,
56  const Vector2f& p_in, Vector2f& p_out) const;
57 
58 protected:
60  virtual void updateMatrix() const;
61 
67  static const double d_yfov_tan;
69  mutable float d_matrix[16];
71  mutable bool d_matrixValid;
73  mutable double d_viewDistance;
74 };
75 
76 } // End of CEGUI namespace section
77 
78 #endif // end of guard _CEGUIOpenGLESRenderTarget_h_
bool d_matrixValid
true if saved matrix is up to date
Definition: RendererModules/OpenGLES/RenderTarget.h:71
Main namespace for Crazy Eddie's GUI Library.
Definition: arch_overview.dox:1
Renderer class to interface with OpenGLES.
Definition: RendererModules/OpenGLES/Renderer.h:66
Abstract class defining the interface for objects that buffer geometry for later rendering.
Definition: GeometryBuffer.h:42
static const double d_yfov_tan
tangent of the y FOV half-angle; used to calculate viewing distance.
Definition: RendererModules/OpenGLES/RenderTarget.h:67
Rectf d_area
holds defined area for the RenderTarget
Definition: RendererModules/OpenGLES/RenderTarget.h:65
Intermediate OpenGLES implementation of a RenderTarget.
Definition: RendererModules/OpenGLES/RenderTarget.h:42
OpenGLESRenderer & d_owner
OpenGLESRenderer that created this object.
Definition: RendererModules/OpenGLES/RenderTarget.h:63
Class that represents a queue of GeometryBuffer objects to be rendered.
Definition: RenderQueue.h:52
double d_viewDistance
tracks viewing distance (this is set up at the same time as d_matrix)
Definition: RendererModules/OpenGLES/RenderTarget.h:73