GLuint d_texture
Associated OpenGL texture ID.
Definition: RendererModules/OpenGL/TextureTarget.h:86
static uint s_textureNumber
static data used for creating texture names
Definition: RendererModules/OpenGL/TextureTarget.h:80
Abstract base class specifying the required interface for Texture objects.
Definition: Texture.h:52
OpenGLTextureTarget - Common base class for all OpenGL render targets based on some form of RTT suppo...
Definition: RendererModules/OpenGL/TextureTarget.h:46
OpenGLTexture * d_CEGUITexture
we use this to wrap d_texture so it can be used by the core CEGUI lib.
Definition: RendererModules/OpenGL/TextureTarget.h:88
Texture implementation for the OpenGLRenderer.
Definition: RendererModules/OpenGL/Texture.h:44