27 #ifndef _CEGUIFalStateImagery_h_
28 #define _CEGUIFalStateImagery_h_
30 #include "./LayerSpecification.h"
31 #include "../Window.h"
35 # pragma warning(push)
36 # pragma warning(disable : 4251)
59 d_clipToDisplay(false)
133 const String& getName()
const;
142 void setName(
const String& name);
154 bool isClippedToDisplay()
const;
169 void setClippedToDisplay(
bool setting);
198 LayerSpecificationPointerList getLayerSpecificationPointers();
207 typedef std::multiset<LayerSpecification> LayersList;
211 bool d_clipToDisplay;
217 LayerIterator getLayerIterator()
const;
224 #if defined(_MSC_VER)
225 # pragma warning(pop)
228 #endif // end of guard _CEGUIFalStateImagery_h_
Class that encapsulates a single layer of imagery.
Definition: LayerSpecification.h:45
Definition: MemoryAllocatedObject.h:109
ConstVectorIterator< LayersList > LayerIterator
Definition: StateImagery.h:214
Main namespace for Crazy Eddie's GUI Library.
Definition: arch_overview.dox:1
iterator for vectors
Definition: IteratorBase.h:287
Class that holds details of colours for the four corners of a rectangle.
Definition: ColourRect.h:43
Class the encapsulates imagery for a given widget state.
Definition: StateImagery.h:46
std::vector< LayerSpecification *CEGUI_VECTOR_ALLOC(LayerSpecification *)> LayerSpecificationPointerList
Container type for LayerSpecification pointers.
Definition: StateImagery.h:52
StateImagery()
Constructor.
Definition: StateImagery.h:58
An abstract base class providing common functionality and specifying the required interface for deriv...
Definition: Window.h:149
Class used to create XML Document.
Definition: XMLSerializer.h:85
String class used within the GUI system.
Definition: String.h:62