Crazy Eddie's GUI System  0.8.7
UDim.h
1 /***********************************************************************
2  created: Tue May 31 2005
3  author: Paul D Turner <paul@cegui.org.uk>
4 *************************************************************************/
5 /***************************************************************************
6  * Copyright (C) 2004 - 2006 Paul D Turner & The CEGUI Development Team
7  *
8  * Permission is hereby granted, free of charge, to any person obtaining
9  * a copy of this software and associated documentation files (the
10  * "Software"), to deal in the Software without restriction, including
11  * without limitation the rights to use, copy, modify, merge, publish,
12  * distribute, sublicense, and/or sell copies of the Software, and to
13  * permit persons to whom the Software is furnished to do so, subject to
14  * the following conditions:
15  *
16  * The above copyright notice and this permission notice shall be
17  * included in all copies or substantial portions of the Software.
18  *
19  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
20  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
22  * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
23  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
24  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
25  * OTHER DEALINGS IN THE SOFTWARE.
26  ***************************************************************************/
27 #ifndef _CEGUIUDim_h_
28 #define _CEGUIUDim_h_
29 
30 #include "CEGUI/Base.h"
31 #include <ostream>
32 
33 #if defined(_MSC_VER)
34 # pragma warning(push)
35 # pragma warning(disable : 4251)
36 #endif
37 
38 // some macros to aid in the creation of UDims
39 #define cegui_absdim(x) CEGUI::UDim(0,(x))
40 #define cegui_reldim(x) CEGUI::UDim((x),0)
41 
42 
43 // Start of CEGUI namespace section
44 namespace CEGUI
45 {
92 class CEGUIEXPORT UDim :
93  public AllocatedObject<UDim>
94 {
95 public:
96  inline UDim()
97  {}
98 
99  inline UDim(float scale, float offset):
100  d_scale(scale),
101  d_offset(offset)
102  {}
103 
104  inline UDim(const UDim& v):
105  d_scale(v.d_scale),
106  d_offset(v.d_offset)
107  {}
108 
109  inline UDim operator+(const UDim& other) const
110  {
111  return UDim(d_scale + other.d_scale, d_offset + other.d_offset);
112  }
113 
114  inline UDim operator-(const UDim& other) const
115  {
116  return UDim(d_scale - other.d_scale, d_offset - other.d_offset);
117  }
118 
119  inline UDim operator*(const float val) const
120  {
121  return UDim(d_scale * val, d_offset * val);
122  }
123 
124  inline friend UDim operator*(const float val, const UDim& u)
125  {
126  return UDim(val * u.d_scale, val * u.d_offset);
127  }
128 
129  inline UDim operator*(const UDim& other) const
130  {
131  return UDim(d_scale * other.d_scale, d_offset * other.d_offset);
132  }
133 
134  inline UDim operator/(const UDim& other) const
135  {
136  // division by zero sets component to zero. Not technically correct
137  // but probably better than exceptions and/or NaN values.
138  return UDim(other.d_scale == 0.0f ? 0.0f : d_scale / other.d_scale,
139  other.d_offset == 0.0f ? 0.0f : d_offset / other.d_offset);
140  }
141 
142  inline const UDim& operator+=(const UDim& other)
143  {
144  d_scale += other.d_scale;
145  d_offset += other.d_offset;
146  return *this;
147  }
148 
149  inline const UDim& operator-=(const UDim& other)
150  {
151  d_scale -= other.d_scale;
152  d_offset -= other.d_offset;
153  return *this;
154  }
155 
156  inline const UDim& operator*=(const UDim& other)
157  {
158  d_scale *= other.d_scale;
159  d_offset *= other.d_offset;
160  return *this;
161  }
162 
163  inline const UDim& operator/=(const UDim& other)
164  {
165  // division by zero sets component to zero. Not technically correct
166  // but probably better than exceptions and/or NaN values.
167  d_scale = (other.d_scale == 0.0f ? 0.0f : d_scale / other.d_scale);
168  d_offset = (other.d_offset == 0.0f ? 0.0f : d_offset / other.d_offset);
169  return *this;
170  }
171 
172  inline bool operator==(const UDim& other) const
173  {
174  return d_scale == other.d_scale && d_offset == other.d_offset;
175  }
176 
177  inline bool operator!=(const UDim& other) const
178  {
179  return !operator==(other);
180  }
181 
185  inline friend std::ostream& operator << (std::ostream& s, const UDim& v)
186  {
187  s << "CEGUI::UDim(" << v.d_scale << ", " << v.d_offset << ")";
188  return s;
189  }
190 
194  inline static UDim zero()
195  {
196  return UDim(0.0f, 0.0f);
197  }
198 
205  inline static UDim relative()
206  {
207  return UDim(1.0f, 0.0f);
208  }
209 
216  inline static UDim percent()
217  {
218  return UDim(0.01f, 0.0f);
219  }
220 
228  inline static UDim px()
229  {
230  return UDim(0.0f, 1.0f);
231  }
232 
233  float d_scale;
234  float d_offset;
235 };
236 
247 class CEGUIEXPORT UBox :
248  public AllocatedObject<UBox>
249 {
250 public:
251  UBox():
252  d_top(),
253  d_left(),
254  d_bottom(),
255  d_right()
256  {}
257 
258  UBox(const UDim& margin):
259  d_top(margin),
260  d_left(margin),
261  d_bottom(margin),
262  d_right(margin)
263  {}
264 
265  UBox(const UDim& top, const UDim& left, const UDim& bottom, const UDim& right):
266  d_top(top),
267  d_left(left),
268  d_bottom(bottom),
269  d_right(right)
270  {}
271 
272  UBox(const UBox& b):
273  d_top(b.d_top),
274  d_left(b.d_left),
275  d_bottom(b.d_bottom),
276  d_right(b.d_right)
277  {}
278 
279  /*************************************************************************
280  Operators
281  *************************************************************************/
282  bool operator==(const UBox& rhs) const
283  {
284  return ((d_top == rhs.d_top) &&
285  (d_left == rhs.d_left) &&
286  (d_bottom == rhs.d_bottom) &&
287  (d_right == rhs.d_right));
288  }
289 
290  bool operator!=(const UBox& rhs) const
291  {
292  return !operator==(rhs);
293  }
294 
295  UBox& operator=(const UBox& rhs)
296  {
297  d_top = rhs.d_top;
298  d_left = rhs.d_left;
299  d_bottom = rhs.d_bottom;
300  d_right = rhs.d_right;
301 
302  return *this;
303  }
304 
305  UBox operator*(const float val) const
306  {
307  return UBox(
308  d_top * val, d_left * val,
309  d_bottom * val, d_right * val);
310  }
311 
312  UBox operator*(const UDim& dim) const
313  {
314  return UBox(
315  d_top * dim, d_left * dim,
316  d_bottom * dim, d_right * dim);
317  }
318 
319  UBox operator+(const UBox& b) const
320  {
321  return UBox(
322  d_top + b.d_top, d_left + b.d_left,
323  d_bottom + b.d_bottom, d_right + b.d_right);
324  }
325 
326  /*************************************************************************
327  Data Fields
328  *************************************************************************/
329  UDim d_top;
330  UDim d_left;
331  UDim d_bottom;
332  UDim d_right;
333 };
334 
340 template<typename T>
342 {
343  return T(0);
344 }
345 
346 template<>
347 inline UDim TypeSensitiveZero<UDim>()
348 {
349  return UDim(0, 0);
350 }
351 
357 template<typename T>
359 {
360  return T(1);
361 }
362 
363 template<>
364 inline UDim TypeSensitiveOne<UDim>()
365 {
366  return UDim::relative();
367 }
368 
369 } // End of CEGUI namespace section
370 
371 
372 #if defined(_MSC_VER)
373 # pragma warning(pop)
374 #endif
375 
376 #endif // end of guard _CEGUIUDim_h_
377 
static UDim percent()
finger saving convenience method returning UDim(0.01, 0)
Definition: UDim.h:216
Definition: MemoryAllocatedObject.h:109
static UDim px()
finger saving convenience method returning UDim(0, 1)
Definition: UDim.h:228
bool CEGUIEXPORT operator==(const String &str1, const String &str2)
Return true if String str1 is equal to String str2.
Main namespace for Crazy Eddie's GUI Library.
Definition: arch_overview.dox:1
T TypeSensitiveOne()
allows you to get UDim::relative() if you pass UDim or just 1 if you pass anything else ...
Definition: UDim.h:358
T TypeSensitiveZero()
allows you to get UDim(0, 0) if you pass UDim or just 0 if you pass anything else ...
Definition: UDim.h:341
Class encapsulating the 'Unified Box' - this is usually used for margin.
Definition: UDim.h:247
String CEGUIEXPORT operator+(const String &str1, const String &str2)
Return String object that is the concatenation of the given inputs.
static UDim relative()
finger saving convenience method returning UDim(1, 0)
Definition: UDim.h:205
bool CEGUIEXPORT operator!=(const String &str1, const String &str2)
Return true if String str1 is not equal to String str2.
Dimension that has both a relative 'scale' portion and and absolute 'offset' portion.
Definition: UDim.h:92
static UDim zero()
finger saving convenience method returning UDim(0, 0)
Definition: UDim.h:194