Base-class for the assignable WindowRenderer object.
More...
Inherited by CEGUI::EditboxWindowRenderer, CEGUI::FalagardButton, CEGUI::FalagardDefault, CEGUI::FalagardFrameWindow, CEGUI::FalagardListHeaderSegment, CEGUI::FalagardProgressBar, CEGUI::FalagardStatic, CEGUI::FalagardTabButton, CEGUI::FalagardTitlebar, CEGUI::FalagardTree, CEGUI::ItemEntryWindowRenderer, CEGUI::ItemListBaseWindowRenderer, CEGUI::ListboxWindowRenderer, CEGUI::ListHeaderWindowRenderer, CEGUI::MultiColumnListWindowRenderer, CEGUI::MultiLineEditboxWindowRenderer, CEGUI::ScrollablePaneWindowRenderer, CEGUI::ScrollbarWindowRenderer, CEGUI::SliderWindowRenderer, CEGUI::TabControlWindowRenderer, and CEGUI::TooltipWindowRenderer.
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typedef std::vector< Property * > | PropertyList |
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void | registerProperty (Property *property) |
| Register a property class that will be properly managed by this window renderer. More...
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virtual void | onAttach () |
| Handler called when this windowrenderer is attached to a window.
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virtual void | onDetach () |
| Handler called when this windowrenderer is detached from its window.
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virtual void | onLookNFeelAssigned () |
| Handler called when a Look'N'Feel is assigned to our window.
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virtual void | onLookNFeelUnassigned () |
| Handler called when a Look'N'Feel is removed/unassigned from our window.
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void | operator= (const WindowRenderer &) |
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Window * | d_window |
| Pointer to the window this windowrenderer is assigned to.
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const String | d_name |
| Name of the factory type used to create this window renderer.
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const String | d_class |
| Name of the widget class that is the "minimum" requirement.
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PropertyList | d_properties |
| The list of properties that this windowrenderer will be handling.
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Base-class for the assignable WindowRenderer object.
CEGUI::WindowRenderer::WindowRenderer |
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const String & |
name, |
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const String & |
class_name = "Window" |
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Constructor.
- Parameters
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name | Factory type name |
class_name | The name of a widget class that is to be the minimum requirement for this window renderer. |
void CEGUI::WindowRenderer::registerProperty |
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Property * |
property | ) |
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protected |
Register a property class that will be properly managed by this window renderer.
- Parameters
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property | Pointer to a static Property object that will be added to the target window. |
virtual void CEGUI::WindowRenderer::render |
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pure virtual |
Populate render cache.
This method must be implemented by all window renderers and should perform the rendering operations needed for this widget. Normally using the Falagard API...
Implemented in CEGUI::FalagardStaticText, CEGUI::FalagardEditbox, CEGUI::FalagardStatic, CEGUI::FalagardMultiLineEditbox, CEGUI::FalagardMultiColumnList, CEGUI::FalagardStaticImage, CEGUI::FalagardProgressBar, CEGUI::FalagardListbox, CEGUI::FalagardSlider, CEGUI::FalagardScrollbar, CEGUI::FalagardTabControl, CEGUI::FalagardTree, CEGUI::FalagardFrameWindow, CEGUI::FalagardListHeader, CEGUI::FalagardMenuItem, CEGUI::FalagardItemEntry, CEGUI::FalagardListHeaderSegment, CEGUI::FalagardScrollablePane, CEGUI::FalagardMenubar, CEGUI::FalagardPopupMenu, CEGUI::FalagardTooltip, CEGUI::FalagardButton, CEGUI::FalagardItemListbox, CEGUI::FalagardTabButton, CEGUI::FalagardTitlebar, and CEGUI::FalagardDefault.