Crazy Eddies GUI System
0.7.1
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ListHeader class for the FalagardBase module. More...
Public Member Functions | |
FalagardListHeader (const String &type) | |
Constructor. | |
const String & | getSegmentWidgetType () const |
void | setSegmentWidgetType (const String &type) |
void | render () |
Populate render cache. More... | |
ListHeaderSegment * | createNewSegment (const String &name) const |
Create and return a pointer to a new ListHeaderSegment based object. More... | |
void | destroyListSegment (ListHeaderSegment *segment) const |
Cleanup and destroy the given ListHeaderSegment that was created via the createNewSegment method. More... | |
Public Member Functions inherited from CEGUI::ListHeaderWindowRenderer | |
ListHeaderWindowRenderer (const String &name) | |
Constructor. | |
Public Member Functions inherited from CEGUI::WindowRenderer | |
WindowRenderer (const String &name, const String &class_name="Window") | |
Constructor. More... | |
virtual | ~WindowRenderer () |
Destructor. | |
const String & | getName () const |
Returns the factory type name of this window renderer. | |
Window * | getWindow () const |
Get the window this windowrenderer is attached to. | |
const String & | getClass () const |
Get the "minimum" Window class this renderer requires. | |
const WidgetLookFeel & | getLookNFeel () const |
Get the Look'N'Feel assigned to our window. | |
virtual Rect | getUnclippedInnerRect () const |
Get unclipped inner rectangle that our window should return from its member function with the same name. | |
virtual void | performChildWindowLayout () |
Method called to perform extended laying out of the window's attached child windows. | |
virtual void | getRenderingContext (RenderingContext &ctx) const |
update the RenderingContext as needed for our window. This is normally invoked via our window's member function with the same name. | |
virtual void | update (float) |
perform any time based updates for this WindowRenderer. | |
Static Public Attributes | |
static const utf8 | TypeName [] |
type name for this widget. | |
Protected Attributes | |
String | d_segmentWidgetType |
Static Protected Attributes | |
static FalagardListHeaderProperties::SegmentWidgetType | d_segmentWidgetTypeProperty |
Additional Inherited Members | |
Protected Types inherited from CEGUI::WindowRenderer | |
typedef std::vector< Property * > | PropertyList |
Protected Member Functions inherited from CEGUI::WindowRenderer | |
void | registerProperty (Property *property) |
Register a property class that will be properly managed by this window renderer. More... | |
virtual void | onAttach () |
Handler called when this windowrenderer is attached to a window. | |
virtual void | onDetach () |
Handler called when this windowrenderer is detached from its window. | |
virtual void | onLookNFeelAssigned () |
Handler called when a Look'N'Feel is assigned to our window. | |
virtual void | onLookNFeelUnassigned () |
Handler called when a Look'N'Feel is removed/unassigned from our window. | |
void | operator= (const WindowRenderer &) |
ListHeader class for the FalagardBase module.
This class requires LookNFeel to be assigned. The LookNFeel should provide the following:
Property Initialisers: SegmentWidgetType - type of widget to create for segments.
Imagery States:
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virtual |
Create and return a pointer to a new ListHeaderSegment based object.
Implements CEGUI::ListHeaderWindowRenderer.
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virtual |
Cleanup and destroy the given ListHeaderSegment that was created via the createNewSegment method.
segment | Pointer to a ListHeaderSegment based object to be destroyed. |
Implements CEGUI::ListHeaderWindowRenderer.
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virtual |
Populate render cache.
This method must be implemented by all window renderers and should perform the rendering operations needed for this widget. Normally using the Falagard API...
Implements CEGUI::WindowRenderer.