Crazy Eddies GUI System  0.7.1
Public Member Functions | Static Public Attributes | List of all members
CEGUI::FalagardTooltip Class Reference

Tooltip class for the FalagardBase module. More...

+ Inheritance diagram for CEGUI::FalagardTooltip:
+ Collaboration diagram for CEGUI::FalagardTooltip:

Public Member Functions

 FalagardTooltip (const String &type)
 Constructor.
 
void render ()
 Populate render cache. More...
 
Size getTextSize () const
 Return the size of the area that will be occupied by the tooltip text, given any current formatting options. More...
 
- Public Member Functions inherited from CEGUI::TooltipWindowRenderer
 TooltipWindowRenderer (const String &name)
 Constructor.
 
- Public Member Functions inherited from CEGUI::WindowRenderer
 WindowRenderer (const String &name, const String &class_name="Window")
 Constructor. More...
 
virtual ~WindowRenderer ()
 Destructor.
 
const StringgetName () const
 Returns the factory type name of this window renderer.
 
WindowgetWindow () const
 Get the window this windowrenderer is attached to.
 
const StringgetClass () const
 Get the "minimum" Window class this renderer requires.
 
const WidgetLookFeelgetLookNFeel () const
 Get the Look'N'Feel assigned to our window.
 
virtual Rect getUnclippedInnerRect () const
 Get unclipped inner rectangle that our window should return from its member function with the same name.
 
virtual void performChildWindowLayout ()
 Method called to perform extended laying out of the window's attached child windows.
 
virtual void getRenderingContext (RenderingContext &ctx) const
 update the RenderingContext as needed for our window. This is normally invoked via our window's member function with the same name.
 
virtual void update (float)
 perform any time based updates for this WindowRenderer.
 

Static Public Attributes

static const utf8 TypeName []
 type name for this widget.
 

Additional Inherited Members

- Protected Types inherited from CEGUI::WindowRenderer
typedef std::vector< Property * > PropertyList
 
- Protected Member Functions inherited from CEGUI::WindowRenderer
void registerProperty (Property *property)
 Register a property class that will be properly managed by this window renderer. More...
 
virtual void onAttach ()
 Handler called when this windowrenderer is attached to a window.
 
virtual void onDetach ()
 Handler called when this windowrenderer is detached from its window.
 
virtual void onLookNFeelAssigned ()
 Handler called when a Look'N'Feel is assigned to our window.
 
virtual void onLookNFeelUnassigned ()
 Handler called when a Look'N'Feel is removed/unassigned from our window.
 
void operator= (const WindowRenderer &)
 
- Protected Attributes inherited from CEGUI::WindowRenderer
Windowd_window
 Pointer to the window this windowrenderer is assigned to.
 
const String d_name
 Name of the factory type used to create this window renderer.
 
const String d_class
 Name of the widget class that is the "minimum" requirement.
 
PropertyList d_properties
 The list of properties that this windowrenderer will be handling.
 

Detailed Description

Tooltip class for the FalagardBase module.

This class requires LookNFeel to be assigned. The LookNFeel should provide the following:

States:

Named Areas: TextArea - Typically this would be the same area as the TextComponent you define to receive the tooltip text. This named area is used when deciding how to dynamically size the Tooltip so that text is not clipped.

Member Function Documentation

Size CEGUI::FalagardTooltip::getTextSize ( ) const
virtual

Return the size of the area that will be occupied by the tooltip text, given any current formatting options.

Returns
Size object describing the size of the rendered tooltip text in pixels.

Implements CEGUI::TooltipWindowRenderer.

void CEGUI::FalagardTooltip::render ( )
virtual

Populate render cache.

This method must be implemented by all window renderers and should perform the rendering operations needed for this widget. Normally using the Falagard API...

Implements CEGUI::WindowRenderer.