|
bool | isUserSortControlEnabled (void) const |
| Return whether user manipulation of the sort column and direction are enabled. More...
|
|
bool | isUserColumnSizingEnabled (void) const |
| Return whether the user may size column segments. More...
|
|
bool | isUserColumnDraggingEnabled (void) const |
| Return whether the user may modify the order of the columns. More...
|
|
uint | getColumnCount (void) const |
| Return the number of columns in the multi-column list. More...
|
|
uint | getRowCount (void) const |
| Return the number of rows in the multi-column list. More...
|
|
uint | getSortColumn (void) const |
| Return the zero based index of the current sort column. There must be at least one column to successfully call this method. More...
|
|
uint | getColumnWithID (uint col_id) const |
| Return the zero based column index of the column with the specified ID. More...
|
|
uint | getColumnWithHeaderText (const String &text) const |
| Return the zero based index of the column whos header text matches the specified text. More...
|
|
UDim | getTotalColumnHeadersWidth (void) const |
| Return the total width of all column headers. More...
|
|
UDim | getColumnHeaderWidth (uint col_idx) const |
| Return the width of the specified column header (and therefore the column itself). More...
|
|
ListHeaderSegment::SortDirection | getSortDirection (void) const |
| Return the currently set sort direction. More...
|
|
ListHeaderSegment & | getHeaderSegmentForColumn (uint col_idx) const |
| Return the ListHeaderSegment object for the specified column. More...
|
|
uint | getItemRowIndex (const ListboxItem *item) const |
| Return the zero based index of the Row that contains item. More...
|
|
uint | getItemColumnIndex (const ListboxItem *item) const |
| Return the current zero based index of the column that contains item. More...
|
|
MCLGridRef | getItemGridReference (const ListboxItem *item) const |
| Return the grid reference for item. More...
|
|
ListboxItem * | getItemAtGridReference (const MCLGridRef &grid_ref) const |
| Return a pointer to the ListboxItem at the specified grid reference. More...
|
|
bool | isListboxItemInColumn (const ListboxItem *item, uint col_idx) const |
| return whether ListboxItem item is attached to the column at index col_idx. More...
|
|
bool | isListboxItemInRow (const ListboxItem *item, uint row_idx) const |
| return whether ListboxItem item is attached to the row at index row_idx. More...
|
|
bool | isListboxItemInList (const ListboxItem *item) const |
| return whether ListboxItem item is attached to the list box. More...
|
|
ListboxItem * | findColumnItemWithText (const String &text, uint col_idx, const ListboxItem *start_item) const |
| Return the ListboxItem in column col_idx that has the text string text. More...
|
|
ListboxItem * | findRowItemWithText (const String &text, uint row_idx, const ListboxItem *start_item) const |
| Return the ListboxItem in row row_idx that has the text string text. More...
|
|
ListboxItem * | findListItemWithText (const String &text, const ListboxItem *start_item) const |
| Return the ListboxItem that has the text string text. More...
|
|
ListboxItem * | getFirstSelectedItem (void) const |
| Return a pointer to the first selected ListboxItem attached to this list box. More...
|
|
ListboxItem * | getNextSelected (const ListboxItem *start_item) const |
| Return a pointer to the next selected ListboxItem after start_item. More...
|
|
uint | getSelectedCount (void) const |
| Return the number of selected ListboxItems attached to this list box. More...
|
|
bool | isItemSelected (const MCLGridRef &grid_ref) const |
| Return whether the ListboxItem at grid_ref is selected. More...
|
|
uint | getNominatedSelectionColumnID (void) const |
| Return the ID of the currently set nominated selection column to be used when in one of the NominatedColumn* selection modes. There must be at least one column to successfully call this method. More...
|
|
uint | getNominatedSelectionColumn (void) const |
| Return the index of the currently set nominated selection column to be used when in one of the NominatedColumn* selection modes. More...
|
|
uint | getNominatedSelectionRow (void) const |
| Return the index of the currently set nominated selection row to be used when in one of the NominatedRow* selection modes. More...
|
|
MultiColumnList::SelectionMode | getSelectionMode (void) const |
| Return the currently set selection mode. More...
|
|
bool | isVertScrollbarAlwaysShown (void) const |
| Return whether the vertical scroll bar is always shown. More...
|
|
bool | isHorzScrollbarAlwaysShown (void) const |
| Return whether the horizontal scroll bar is always shown. More...
|
|
uint | getColumnID (uint col_idx) const |
| Return the ID code assigned to the requested column. More...
|
|
uint | getRowID (uint row_idx) const |
| Return the ID code assigned to the requested row. More...
|
|
uint | getRowWithID (uint row_id) const |
| Return the zero based row index of the row with the specified ID. More...
|
|
Rect | getListRenderArea (void) const |
| Return a Rect object describing, in un-clipped pixels, the window relative area that is to be used for rendering list items. More...
|
|
Scrollbar * | getVertScrollbar () const |
| Return a pointer to the vertical scrollbar component widget for this MultiColumnList. More...
|
|
Scrollbar * | getHorzScrollbar () const |
| Return a pointer to the horizontal scrollbar component widget for this MultiColumnList. More...
|
|
ListHeader * | getListHeader () const |
| Return a pointer to the list header component widget for this MultiColumnList. More...
|
|
float | getTotalRowsHeight (void) const |
| Return the sum of all row heights in pixels.
|
|
float | getWidestColumnItemWidth (uint col_idx) const |
| Return the pixel width of the widest item in the given column.
|
|
float | getHighestRowItemHeight (uint row_idx) const |
| Return, in pixels, the height of the highest item in the given row.
|
|
virtual void | initialiseComponents (void) |
| Initialise the Window based object ready for use. More...
|
|
void | resetList (void) |
| Remove all items from the list. More...
|
|
void | addColumn (const String &text, uint col_id, const UDim &width) |
| Add a column to the list box. More...
|
|
void | insertColumn (const String &text, uint col_id, const UDim &width, uint position) |
| Insert a new column in the list. More...
|
|
void | removeColumn (uint col_idx) |
| Removes a column from the list box. This will cause any ListboxItem using the autoDelete option in the column to be deleted. More...
|
|
void | removeColumnWithID (uint col_id) |
| Removes a column from the list box. This will cause any ListboxItem using the autoDelete option in the column to be deleted. More...
|
|
void | moveColumn (uint col_idx, uint position) |
| Move the column at index col_idx so it is at index position. More...
|
|
void | moveColumnWithID (uint col_id, uint position) |
| Move the column with ID col_id so it is at index position. More...
|
|
uint | addRow (uint row_id=0) |
| Add an empty row to the list box. More...
|
|
uint | addRow (ListboxItem *item, uint col_id, uint row_id=0) |
| Add a row to the list box, and set the item in the column with ID col_id to item. More...
|
|
uint | insertRow (uint row_idx, uint row_id=0) |
| Insert an empty row into the list box. More...
|
|
uint | insertRow (ListboxItem *item, uint col_id, uint row_idx, uint row_id=0) |
| Insert a row into the list box, and set the item in the column with ID col_id to item. More...
|
|
void | removeRow (uint row_idx) |
| Remove the list box row with index row_idx. Any ListboxItem in row row_idx using autoDelete mode will be deleted. More...
|
|
void | setItem (ListboxItem *item, const MCLGridRef &position) |
| Set the ListboxItem for grid reference position. More...
|
|
void | setItem (ListboxItem *item, uint col_id, uint row_idx) |
| Set the ListboxItem for the column with ID col_id in row row_idx. More...
|
|
void | setSelectionMode (MultiColumnList::SelectionMode sel_mode) |
| Set the selection mode for the list box. More...
|
|
void | setNominatedSelectionColumnID (uint col_id) |
| Set the column to be used for the NominatedColumn* selection modes. More...
|
|
void | setNominatedSelectionColumn (uint col_idx) |
| Set the column to be used for the NominatedColumn* selection modes. More...
|
|
void | setNominatedSelectionRow (uint row_idx) |
| Set the row to be used for the NominatedRow* selection modes. More...
|
|
void | setSortDirection (ListHeaderSegment::SortDirection direction) |
| Set the sort direction to be used. More...
|
|
void | setSortColumn (uint col_idx) |
| Set the column to be used as the sort key. More...
|
|
void | setSortColumnByID (uint col_id) |
| Set the column to be used as the sort key. More...
|
|
void | setShowVertScrollbar (bool setting) |
| Set whether the vertical scroll bar should always be shown, or just when needed. More...
|
|
void | setShowHorzScrollbar (bool setting) |
| Set whether the horizontal scroll bar should always be shown, or just when needed. More...
|
|
void | clearAllSelections (void) |
| Removed the selected state from any currently selected ListboxItem attached to the list. More...
|
|
void | setItemSelectState (ListboxItem *item, bool state) |
| Sets or clears the selected state of the given ListboxItem which must be attached to the list. More...
|
|
void | setItemSelectState (const MCLGridRef &grid_ref, bool state) |
| Sets or clears the selected state of the ListboxItem at the given grid reference. More...
|
|
void | handleUpdatedItemData (void) |
| Inform the list box that one or more attached ListboxItems have been externally modified, and the list should re-sync its internal state and refresh the display as needed. More...
|
|
void | setColumnHeaderWidth (uint col_idx, const UDim &width) |
| Set the width of the specified column header (and therefore the column itself). More...
|
|
void | setUserSortControlEnabled (bool setting) |
| Set whether user manipulation of the sort column and direction are enabled. More...
|
|
void | setUserColumnSizingEnabled (bool setting) |
| Set whether the user may size column segments. More...
|
|
void | setUserColumnDraggingEnabled (bool setting) |
| Set whether the user may modify the order of the columns. More...
|
|
void | autoSizeColumnHeader (uint col_idx) |
| Automatically determines the "best fit" size for the specified column and sets the column width to the same. More...
|
|
void | setRowID (uint row_idx, uint row_id) |
| Set the ID code assigned to a given row. More...
|
|
| MultiColumnList (const String &type, const String &name) |
| Constructor for the Multi-column list base class.
|
|
virtual | ~MultiColumnList (void) |
| Destructor for the multi-column list base class.
|
|
| Window (const String &type, const String &name) |
| Constructor for Window base class. More...
|
|
virtual | ~Window (void) |
| Destructor for Window base class.
|
|
const String & | getType (void) const |
| return a String object holding the type name for this Window. More...
|
|
const String & | getName (void) const |
| return a String object holding the name of this Window. More...
|
|
bool | isDestroyedByParent (void) const |
| returns whether or not this Window is set to be destroyed when its parent window is destroyed. More...
|
|
bool | isAlwaysOnTop (void) const |
| returns whether or not this Window is an always on top Window. Also known as a top-most window. More...
|
|
bool | isDisabled (bool localOnly=false) const |
| return whether the Window is currently disabled More...
|
|
bool | isVisible (bool localOnly=false) const |
| return true if the Window is currently visible. More...
|
|
bool | isActive (void) const |
| return true if this is the active Window. An active window is a window that may receive user inputs. More...
|
|
bool | isClippedByParent (void) const |
| return true if this Window is clipped so that its rendering will not pass outside of its parent Window area. More...
|
|
uint | getID (void) const |
| return the ID code currently assigned to this Window by client code. More...
|
|
size_t | getChildCount (void) const |
| return the number of child Window objects currently attached to this Window. More...
|
|
bool | isChild (const String &name) const |
| returns whether a Window with the specified name is currently attached to this Window as a child. More...
|
|
bool | isChild (uint ID) const |
| returns whether at least one window with the given ID code is attached to this Window as a child. More...
|
|
bool | isChildRecursive (uint ID) const |
| returns whether at least one window with the given ID code is attached to this Window or any of it's children as a child. More...
|
|
bool | isChild (const Window *window) const |
| return true if the given Window is a child of this window. More...
|
|
Window * | getChild (const String &name) const |
| return a pointer to the child window with the specified name. More...
|
|
Window * | getChild (uint ID) const |
| return a pointer to the first attached child window with the specified ID value. More...
|
|
Window * | getChildRecursive (const String &name) const |
| return a pointer to the first attached child window with the specified name. Children are traversed recursively. More...
|
|
Window * | getChildRecursive (uint ID) const |
| return a pointer to the first attached child window with the specified ID value. Children are traversed recursively. More...
|
|
Window * | getChildAtIdx (size_t idx) const |
| return a pointer to the child window that is attached to 'this' at the given index. More...
|
|
Window * | getActiveChild (void) |
| return a pointer to the Window that currently has input focus starting with this Window. More...
|
|
const Window * | getActiveChild (void) const |
|
bool | isAncestor (const String &name) const |
| return true if the specified Window is some ancestor of this Window More...
|
|
bool | isAncestor (uint ID) const |
| return true if any Window with the given ID is some ancestor of this Window. More...
|
|
bool | isAncestor (const Window *window) const |
| return true if the specified Window is some ancestor of this Window. More...
|
|
Font * | getFont (bool useDefault=true) const |
| return the active Font object for the Window. More...
|
|
const String & | getText (void) const |
| return the current text for the Window More...
|
|
const String & | getTextVisual () const |
| return text string with visual ordering of glyphs.
|
|
bool | inheritsAlpha (void) const |
| return true if the Window inherits alpha from its parent(s). More...
|
|
float | getAlpha (void) const |
| return the current alpha value set for this Window More...
|
|
float | getEffectiveAlpha (void) const |
| return the effective alpha value that will be used when rendering this window, taking into account inheritance of parent window(s) alpha. More...
|
|
Rect | getUnclippedOuterRect () const |
| Return a Rect that describes the unclipped outer rect area of the Window in screen pixels.
|
|
Rect | getUnclippedInnerRect () const |
| Return a Rect that describes the unclipped inner rect area of the Window in screen pixels.
|
|
Rect | getUnclippedRect (const bool inner) const |
| Return a Rect that describes the unclipped area covered by the Window. More...
|
|
Rect | getOuterRectClipper () const |
| Return a Rect that describes the rendering clipping rect based upon the outer rect area of the window. More...
|
|
Rect | getInnerRectClipper () const |
| Return a Rect that describes the rendering clipping rect based upon the inner rect area of the window. More...
|
|
Rect | getClipRect (const bool non_client=false) const |
| Return a Rect that describes the rendering clipping rect for the Window. More...
|
|
Rect | getHitTestRect () const |
| Return the Rect that descibes the clipped screen area that is used for determining whether this window has been hit by a certain point. More...
|
|
virtual Rect | getUnclippedInnerRect_impl (void) const |
| Return a Rect object that describes, unclipped, the inner rectangle for this window. The inner rectangle is typically an area that excludes some frame or other rendering that should not be touched by subsequent rendering. More...
|
|
bool | isCapturedByThis (void) const |
| return true if this Window has input captured. More...
|
|
bool | isCapturedByAncestor (void) const |
| return true if an ancestor window has captured inputs. More...
|
|
bool | isCapturedByChild (void) const |
| return true if a child window has captured inputs. More...
|
|
virtual bool | isHit (const Vector2 &position, const bool allow_disabled=false) const |
| check if the given pixel position would hit this window. More...
|
|
Window * | getChildAtPosition (const Vector2 &position) const |
| return the child Window that is hit by the given pixel position More...
|
|
Window * | getTargetChildAtPosition (const Vector2 &position, const bool allow_disabled=false) const |
| return the child Window that is 'hit' by the given position, and is allowed to handle mouse events. More...
|
|
Window * | getParent (void) const |
| return the parent of this Window. More...
|
|
const Image * | getMouseCursor (bool useDefault=true) const |
| Return a pointer to the mouse cursor image to use when the mouse cursor is within this window's area. More...
|
|
Size | getPixelSize (void) const |
| Return the window size in pixels. More...
|
|
void * | getUserData (void) const |
| Return the user data set for this Window. More...
|
|
bool | restoresOldCapture (void) const |
| Return whether this window is set to restore old input capture when it loses input capture. More...
|
|
bool | isZOrderingEnabled (void) const |
| Return whether z-order changes are enabled or disabled for this Window. More...
|
|
bool | wantsMultiClickEvents (void) const |
| Return whether this window will receive multi-click events or multiple 'down' events instead. More...
|
|
bool | isMouseAutoRepeatEnabled (void) const |
| Return whether mouse button down event autorepeat is enabled for this window. More...
|
|
float | getAutoRepeatDelay (void) const |
| Return the current auto-repeat delay setting for this window. More...
|
|
float | getAutoRepeatRate (void) const |
| Return the current auto-repeat rate setting for this window. More...
|
|
bool | distributesCapturedInputs (void) const |
| Return whether the window wants inputs passed to its attached child windows when the window has inputs captured. More...
|
|
bool | isUsingDefaultTooltip (void) const |
| Return whether this Window is using the system default Tooltip for its Tooltip window. More...
|
|
Tooltip * | getTooltip (void) const |
| Return a pointer to the Tooltip object used by this Window. The value returned may point to the system default Tooltip, a custom Window specific Tooltip, or be NULL. More...
|
|
String | getTooltipType (void) const |
| Return the custom tooltip type. More...
|
|
const String & | getTooltipText (void) const |
| Return the current tooltip text set for this Window. More...
|
|
bool | inheritsTooltipText (void) const |
| Return whether this window inherits Tooltip text from its parent when its own tooltip text is not set. More...
|
|
bool | isRiseOnClickEnabled (void) const |
| Return whether this window will rise to the top of the z-order when clicked with the left mouse button. More...
|
|
bool | testClassName (const String &class_name) const |
| Return whether this window was inherited from the given class name at some point in the inheritance hierarchy. More...
|
|
VerticalAlignment | getVerticalAlignment () const |
| Get the vertical alignment. More...
|
|
HorizontalAlignment | getHorizontalAlignment () const |
| Get the horizontal alignment. More...
|
|
GeometryBuffer & | getGeometryBuffer () |
| Return the GeometryBuffer object for this Window. More...
|
|
const String & | getLookNFeel () const |
| Get the name of the LookNFeel assigned to this window. More...
|
|
bool | getModalState (void) const |
| Get whether or not this Window is the modal target. More...
|
|
const String & | getUserString (const String &name) const |
| Returns a named user string. More...
|
|
bool | isUserStringDefined (const String &name) const |
| Return whether a user string with the specified name exists. More...
|
|
Window * | getActiveSibling () |
| Returns the active sibling window. More...
|
|
Size | getParentPixelSize (void) const |
| Return the pixel size of the parent element. This always returns a valid object. More...
|
|
float | getParentPixelWidth (void) const |
| Return the pixel Width of the parent element. This always returns a valid number. More...
|
|
float | getParentPixelHeight (void) const |
| Return the pixel Height of the parent element. This always returns a valid number. More...
|
|
bool | isMousePassThroughEnabled (void) const |
| Returns whether this window should ignore mouse event and pass them through to and other windows behind it. In effect making the window transparent to the mouse. More...
|
|
bool | isAutoWindow (void) const |
| Returns whether this window is an auto-child window. All auto-child windows have "__auto_" in their name, but this is faster.
|
|
bool | isWritingXMLAllowed (void) const |
| Returns whether this window is allowed to write XML.
|
|
EventSet::Iterator | getEventIterator () const |
| Helper method that returns an EventSet::Iterator object that can be used to iterate over the events currently added to the EventSet of this Window. More...
|
|
PropertySet::Iterator | getPropertyIterator () const |
| Helper method that returns a PropertySet::Iterator object that can be used to iterate over the events currently added to the PropertySet of this Window. More...
|
|
bool | isDragDropTarget () const |
| Returns whether this Window object will receive events generated by the drag and drop support in the system. More...
|
|
void | getRenderingContext (RenderingContext &ctx) const |
| Fill in the RenderingContext ctx with details of the RenderingSurface where this Window object should normally do it's rendering.
|
|
virtual void | getRenderingContext_impl (RenderingContext &ctx) const |
| implementation of the default getRenderingContext logic.
|
|
RenderingSurface * | getRenderingSurface () const |
| return the RenderingSurface currently set for this window. May return 0.
|
|
RenderingSurface & | getTargetRenderingSurface () const |
| return the RenderingSurface that will be used by this window as the target for rendering.
|
|
bool | isUsingAutoRenderingSurface () const |
| Returns whether automatic use of an imagery caching RenderingSurface (i.e. a RenderingWindow) is enabled for this window. The reason we emphasise 'automatic' is because the client may manually set a RenderingSurface that does exactly the same job. More...
|
|
const Window * | getRootWindow () const |
| Returns the window at the root of the hierarchy starting at this Window. The root window is defined as the first window back up the hierarchy that has no parent window. More...
|
|
Window * | getRootWindow () |
|
const Vector3 & | getRotation () const |
| return the rotations set for this window.
|
|
bool | isNonClientWindow () const |
| Return whether the Window is a non-client window. More...
|
|
void | rename (const String &new_name) |
| Renames the window. More...
|
|
void | setDestroyedByParent (bool setting) |
| Set whether or not this Window will automatically be destroyed when its parent Window is destroyed. More...
|
|
void | setAlwaysOnTop (bool setting) |
| Set whether this window is always on top, or not. More...
|
|
void | setEnabled (bool setting) |
| Set whether this window is enabled or disabled. A disabled window normally can not be interacted with, and may have different rendering. More...
|
|
void | enable (void) |
| enable the Window to allow interaction. More...
|
|
void | disable (void) |
| disable the Window to prevent interaction. More...
|
|
void | setVisible (bool setting) |
| Set whether the Window is visible or hidden. More...
|
|
void | show (void) |
| show the Window. More...
|
|
void | hide (void) |
| hide the Window. More...
|
|
void | activate (void) |
| Activate the Window giving it input focus and bringing it to the top of all windows with the same always-on-top settig as this Window. More...
|
|
void | deactivate (void) |
| Deactivate the window. No further inputs will be received by the window until it is re-activated either programmatically or by the user interacting with the gui. More...
|
|
void | setClippedByParent (bool setting) |
| Set whether this Window will be clipped by its parent window(s). More...
|
|
void | setID (uint ID) |
| Set the current ID for the Window. More...
|
|
void | setText (const String &text) |
| Set the current text string for the Window. More...
|
|
void | insertText (const String &text, const String::size_type position) |
| Insert the text string text into the current text string for the Window object at the position specified by position. More...
|
|
void | appendText (const String &text) |
| Append the string text to the currect text string for the Window object. More...
|
|
void | setFont (Font *font) |
| Set the font used by this Window. More...
|
|
void | setFont (const String &name) |
| Set the font used by this Window. More...
|
|
void | addChildWindow (const String &name) |
| Add the named Window as a child of this Window. If the Window name is already attached to a Window, it is detached before being added to this Window. More...
|
|
void | addChildWindow (Window *window) |
| Add the specified Window as a child of this Window. If the Window window is already attached to a Window, it is detached before being added to this Window. More...
|
|
void | removeChildWindow (const String &name) |
| Remove the named Window from this windows child list. More...
|
|
void | removeChildWindow (Window *window) |
| Remove the specified Window form this windows child list. More...
|
|
void | removeChildWindow (uint ID) |
| Remove the first child Window with the specified ID. If there is more than one attached Window objects with the specified ID, only the fist one encountered will be removed. More...
|
|
void | moveToFront () |
| Move the Window to the top of the z order. More...
|
|
void | moveToBack () |
| Move the Window to the bottom of the Z order. More...
|
|
bool | captureInput (void) |
| Captures input to this window. More...
|
|
void | releaseInput (void) |
| Releases input capture from this Window. If this Window does not have inputs captured, nothing happens. More...
|
|
void | setRestoreCapture (bool setting) |
| Set whether this window will remember and restore the previous window that had inputs captured. More...
|
|
void | setAlpha (float alpha) |
| Set the current alpha value for this window. More...
|
|
void | setInheritsAlpha (bool setting) |
| Sets whether this Window will inherit alpha from its parent windows. More...
|
|
void | invalidate (void) |
| Invalidate this window causing at least this window to be redrawn during the next rendering pass. More...
|
|
void | invalidate (const bool recursive) |
| Invalidate this window and - dependant upon recursive - all child content, causing affected windows to be redrawn during the next rendering pass. More...
|
|
void | setMouseCursor (const Image *image) |
| Set the mouse cursor image to be used when the mouse enters this window. More...
|
|
void | setMouseCursor (MouseCursorImage image) |
| Set the mouse cursor image to be used when the mouse enters this window. More...
|
|
void | setMouseCursor (const String &imageset, const String &image_name) |
| Set the mouse cursor image to be used when the mouse enters this window. More...
|
|
void | setUserData (void *user_data) |
| Set the user data set for this Window. More...
|
|
void | setZOrderingEnabled (bool setting) |
| Set whether z-order changes are enabled or disabled for this Window. More...
|
|
void | setWantsMultiClickEvents (bool setting) |
| Set whether this window will receive multi-click events or multiple 'down' events instead. More...
|
|
void | setMouseAutoRepeatEnabled (bool setting) |
| Set whether mouse button down event autorepeat is enabled for this window. More...
|
|
void | setAutoRepeatDelay (float delay) |
| Set the current auto-repeat delay setting for this window. More...
|
|
void | setAutoRepeatRate (float rate) |
| Set the current auto-repeat rate setting for this window. More...
|
|
void | setDistributesCapturedInputs (bool setting) |
| Set whether the window wants inputs passed to its attached child windows when the window has inputs captured. More...
|
|
void | notifyDragDropItemEnters (DragContainer *item) |
| Internal support method for drag & drop. You do not normally call this directly from client code. See the DragContainer class.
|
|
void | notifyDragDropItemLeaves (DragContainer *item) |
| Internal support method for drag & drop. You do not normally call this directly from client code. See the DragContainer class.
|
|
void | notifyDragDropItemDropped (DragContainer *item) |
| Internal support method for drag & drop. You do not normally call this directly from client code. See the DragContainer class.
|
|
virtual void | destroy (void) |
| Internal destroy method which actually just adds the window and any parent destructed child windows to the dead pool. More...
|
|
void | setTooltip (Tooltip *tooltip) |
| Set the custom Tooltip object for this Window. This value may be 0 to indicate that the Window should use the system default Tooltip object. More...
|
|
void | setTooltipType (const String &tooltipType) |
| Set the custom Tooltip to be used by this Window by specifying a Window type. More...
|
|
void | setTooltipText (const String &tip) |
| Set the tooltip text for this window. More...
|
|
void | setInheritsTooltipText (bool setting) |
| Set whether this window inherits Tooltip text from its parent when its own tooltip text is not set. More...
|
|
void | setRiseOnClickEnabled (bool setting) |
| Set whether this window will rise to the top of the z-order when clicked with the left mouse button. More...
|
|
void | setVerticalAlignment (const VerticalAlignment alignment) |
| Set the vertical alignment. More...
|
|
void | setHorizontalAlignment (const HorizontalAlignment alignment) |
| Set the horizontal alignment. More...
|
|
virtual void | setLookNFeel (const String &look) |
| Set the LookNFeel that shoule be used for this window. More...
|
|
void | setModalState (bool state) |
| Set the modal state for this Window. More...
|
|
virtual void | performChildWindowLayout () |
| method called to perform extended laying out of attached child windows. More...
|
|
void | setUserString (const String &name, const String &value) |
| Sets the value a named user string, creating it as required. More...
|
|
void | setArea (const UDim &xpos, const UDim &ypos, const UDim &width, const UDim &height) |
| Set the window area. More...
|
|
void | setArea (const UVector2 &pos, const UVector2 &size) |
| Set the window area. More...
|
|
void | setArea (const URect &area) |
| Set the window area. More...
|
|
void | setPosition (const UVector2 &pos) |
| Set the window's position. More...
|
|
void | setXPosition (const UDim &x) |
| Set the window's X position. More...
|
|
void | setYPosition (const UDim &y) |
| Set the window's Y position. More...
|
|
void | setSize (const UVector2 &size) |
| Set the window's size. More...
|
|
void | setWidth (const UDim &width) |
| Set the window's width. More...
|
|
void | setHeight (const UDim &height) |
| Set the window's height. More...
|
|
void | setMaxSize (const UVector2 &size) |
| Set the window's maximum size. More...
|
|
void | setMinSize (const UVector2 &size) |
| Set the window's minimum size. More...
|
|
const URect & | getArea () const |
| Return the windows area. More...
|
|
const UVector2 & | getPosition () const |
| Get the window's position. More...
|
|
const UDim & | getXPosition () const |
| Get the window's X position. More...
|
|
const UDim & | getYPosition () const |
| Get the window's Y position. More...
|
|
UVector2 | getSize () const |
| Get the window's size. More...
|
|
UDim | getWidth () const |
| Get the window's width. More...
|
|
UDim | getHeight () const |
| Get the window's height. More...
|
|
const UVector2 & | getMaxSize () const |
| Get the window's maximum size. More...
|
|
const UVector2 & | getMinSize () const |
| Get the window's minimum size. More...
|
|
void | render () |
| Causes the Window object to render itself and all of it's attached children. More...
|
|
void | update (float elapsed) |
| Cause window to update itself and any attached children. Client code does not need to call this method; to ensure full, and proper updates, call the injectTimePulse methodname method provided by the System class. More...
|
|
virtual void | writeXMLToStream (XMLSerializer &xml_stream) const |
| Writes an xml representation of this window object to out_stream. More...
|
|
virtual void | beginInitialisation (void) |
| Sets the internal 'initialising' flag to true. This can be use to optimize initialisation of some widgets, and is called automatically by the layout XML handler when it has created a window. That is just after the window has been created, but before any children or properties are read.
|
|
virtual void | endInitialisation (void) |
| Sets the internal 'initialising' flag to false. This is called automatically by the layout XML handler when it is done creating a window. That is after all properties and children have been loaded and just before the next sibling gets created.
|
|
void | setMousePassThroughEnabled (bool setting) |
| Sets whether this window should ignore mouse events and pass them through to any windows behind it. In effect making the window transparent to the mouse. More...
|
|
void | setWindowRenderer (const String &name) |
| Assign the WindowRenderer to specify the Look'N'Feel specification to be used. More...
|
|
WindowRenderer * | getWindowRenderer (void) const |
| Get the currently assigned WindowRenderer. (Look'N'Feel specification). More...
|
|
String | getWindowRendererName (void) const |
| Get the factory name of the currently assigned WindowRenderer. (Look'N'Feel specification). More...
|
|
void | setWritingXMLAllowed (bool allow) |
| Sets whether this window is allowed to write XML.
|
|
void | notifyScreenAreaChanged (bool recursive=true) |
| Inform the window, and optionally all children, that screen area rectangles have changed. More...
|
|
void | setFalagardType (const String &type, const String &rendererType="") |
| Changes the widget's falagard type, thus changing its look'n'feel and optionally its renderer in the process. More...
|
|
void | setDragDropTarget (bool setting) |
| Specifies whether this Window object will receive events generated by the drag and drop support in the system. More...
|
|
void | setRenderingSurface (RenderingSurface *surface) |
| Set the RenderingSurface to be associated with this Window, or 0 if none is required. More...
|
|
void | invalidateRenderingSurface () |
| Invalidate the chain of rendering surfaces from this window backwards to ensure they get properly redrawn - but doing the minimum amount of work possibe - next render.
|
|
void | setUsingAutoRenderingSurface (bool setting) |
| Sets whether automatic use of an imagery caching RenderingSurface (i.e. a RenderingWindow) is enabled for this window. The reason we emphasise 'atutomatic' is because the client may manually set a RenderingSurface that does exactlythe same job. More...
|
|
void | setRotation (const Vector3 &rotation) |
| set the rotations for this window.
|
|
void | setNonClientWindow (const bool setting) |
| Set whether the Window is a non-client window. More...
|
|
const RenderedString & | getRenderedString () const |
| Return the parsed RenderedString object for this window.
|
|
RenderedStringParser * | getCustomRenderedStringParser () const |
| Return a pointer to any custom RenderedStringParser set, or 0 if none.
|
|
void | setCustomRenderedStringParser (RenderedStringParser *parser) |
| Set a custom RenderedStringParser, or 0 to remove an existing one.
|
|
virtual RenderedStringParser & | getRenderedStringParser () const |
| return the active RenderedStringParser to be used
|
|
bool | isTextParsingEnabled () const |
| return whether text parsing is enabled for this window.
|
|
void | setTextParsingEnabled (const bool setting) |
| set whether text parsing is enabled for this window.
|
|
Vector2 | getUnprojectedPosition (const Vector2 &pos) const |
| return Vector2 pos after being fully unprojected for this Window.
|
|
const BiDiVisualMapping * | getBiDiVisualMapping () const |
| return the pointer to the BiDiVisualMapping for this window, if any.
|
|
| PropertySet (void) |
| Constructs a new PropertySet object.
|
|
virtual | ~PropertySet (void) |
| Destructor for PropertySet objects.
|
|
void | addProperty (Property *property) |
| Adds a new Property to the PropertySet. More...
|
|
void | removeProperty (const String &name) |
| Removes a Property from the PropertySet. More...
|
|
void | clearProperties (void) |
| Removes all Property objects from the PropertySet. More...
|
|
bool | isPropertyPresent (const String &name) const |
| Checks to see if a Property with the given name is in the PropertySet. More...
|
|
const String & | getPropertyHelp (const String &name) const |
| Return the help text for the specified Property. More...
|
|
String | getProperty (const String &name) const |
| Gets the current value of the specified Property. More...
|
|
void | setProperty (const String &name, const String &value) |
| Sets the current value of a Property. More...
|
|
bool | isPropertyDefault (const String &name) const |
| Returns whether a Property is at it's default value. More...
|
|
String | getPropertyDefault (const String &name) const |
| Returns the default value of a Property as a String. More...
|
|
Iterator | getIterator (void) const |
| Return a PropertySet::Iterator object to iterate over the available Properties.
|
|
| EventSet () |
| Constructor for EventSet objects.
|
|
virtual | ~EventSet (void) |
| Destructor for EventSet objects.
|
|
void | addEvent (const String &name) |
| Add a new Event to the EventSet with the given name. More...
|
|
void | removeEvent (const String &name) |
| Removes the Event with the given name. All connections to the event are disconnected. More...
|
|
void | removeAllEvents (void) |
| Remove all Event objects from the EventSet. More...
|
|
bool | isEventPresent (const String &name) |
| Checks to see if an Event with the given name is present in the EventSet. More...
|
|
virtual Event::Connection | subscribeEvent (const String &name, Event::Subscriber subscriber) |
| Subscribes a handler to the named Event. If the named Event is not yet present in the EventSet, it is created and added. More...
|
|
virtual Event::Connection | subscribeEvent (const String &name, Event::Group group, Event::Subscriber subscriber) |
| Subscribes a handler to the specified group of the named Event. If the named Event is not yet present in the EventSet, it is created and added. More...
|
|
virtual Event::Connection | subscribeScriptedEvent (const String &name, const String &subscriber_name) |
| Subscribes the named Event to a scripted funtion. More...
|
|
virtual Event::Connection | subscribeScriptedEvent (const String &name, Event::Group group, const String &subscriber_name) |
| Subscribes the specified group of the named Event to a scripted funtion. More...
|
|
virtual void | fireEvent (const String &name, EventArgs &args, const String &eventNamespace="") |
| Fires the named event passing the given EventArgs object. More...
|
|
bool | isMuted (void) const |
| Return whether the EventSet is muted or not. More...
|
|
void | setMutedState (bool setting) |
| Set the mute state for this EventSet. More...
|
|
Iterator | getIterator (void) const |
| Return a EventSet::Iterator object to iterate over the events currently added to the EventSet.
|
|
|
void | configureScrollbars (void) |
| Return a Rect object describing, in un-clipped pixels, the window relative area that is to be used for rendering list items. More...
|
|
bool | selectRange (const MCLGridRef &start, const MCLGridRef &end) |
| select all strings between positions start and end. (inclusive). Returns true if something was modified.
|
|
bool | clearAllSelections_impl (void) |
| Clear the selected state for all items (implementation) More...
|
|
ListboxItem * | getItemAtPoint (const Point &pt) const |
| Return the ListboxItem under the given window local pixel co-ordinate. More...
|
|
bool | setItemSelectState_impl (const MCLGridRef grid_ref, bool state) |
| Set select state for the given item. This appropriately selects other items depending upon the select mode. Returns true if something is changed, else false.
|
|
void | setSelectForItemsInRow (uint row_idx, bool state) |
| Set select state for all items in the given row.
|
|
void | setSelectForItemsInColumn (uint col_idx, bool state) |
| Set select state for all items in the given column.
|
|
void | moveColumn_impl (uint col_idx, uint position) |
| Move the column at index col_idx so it is at index position. Implementation version which does not move the header segment (since that may have already happened). More...
|
|
bool | resetList_impl (void) |
| Remove all items from the list. More...
|
|
virtual bool | testClassName_impl (const String &class_name) const |
| Return whether this window was inherited from the given class name at some point in the inheritance hierarchy. More...
|
|
virtual bool | validateWindowRenderer (const String &name) const |
| Function used in checking if a WindowRenderer is valid for this window. More...
|
|
int | writePropertiesXML (XMLSerializer &xml_stream) const |
|
void | resortList () |
| Causes the internal list to be (re)sorted.
|
|
virtual void | onSelectionModeChanged (WindowEventArgs &e) |
| Handler called when the selection mode of the list box changes.
|
|
virtual void | onNominatedSelectColumnChanged (WindowEventArgs &e) |
| Handler called when the nominated selection column changes.
|
|
virtual void | onNominatedSelectRowChanged (WindowEventArgs &e) |
| Handler called when the nominated selection row changes.
|
|
virtual void | onVertScrollbarModeChanged (WindowEventArgs &e) |
| Handler called when the vertical scroll bar 'force' mode is changed.
|
|
virtual void | onHorzScrollbarModeChanged (WindowEventArgs &e) |
| Handler called when the horizontal scroll bar 'force' mode is changed.
|
|
virtual void | onSelectionChanged (WindowEventArgs &e) |
| Handler called when the current selection changes.
|
|
virtual void | onListContentsChanged (WindowEventArgs &e) |
| Handler called when the list contents is changed.
|
|
virtual void | onSortColumnChanged (WindowEventArgs &e) |
| Handler called when the sort column changes.
|
|
virtual void | onSortDirectionChanged (WindowEventArgs &e) |
| Handler called when the sort direction changes.
|
|
virtual void | onListColumnSized (WindowEventArgs &e) |
| Handler called when a column is sized.
|
|
virtual void | onListColumnMoved (WindowEventArgs &e) |
| Handler called when the column order is changed.
|
|
virtual void | onFontChanged (WindowEventArgs &e) |
| Handler called when the window's font is changed. More...
|
|
virtual void | onSized (WindowEventArgs &e) |
| Handler called when the window's size changes. More...
|
|
virtual void | onMouseButtonDown (MouseEventArgs &e) |
| Handler called when a mouse button has been depressed within this window's area. More...
|
|
virtual void | onMouseWheel (MouseEventArgs &e) |
| Handler called when the mouse wheel (z-axis) position changes within this window's area. More...
|
|
bool | handleHeaderScroll (const EventArgs &e) |
|
bool | handleHeaderSegMove (const EventArgs &e) |
|
bool | handleColumnSizeChange (const EventArgs &e) |
|
bool | handleHorzScrollbar (const EventArgs &e) |
|
bool | handleVertScrollbar (const EventArgs &e) |
|
bool | handleSortColumnChange (const EventArgs &e) |
|
bool | handleSortDirectionChange (const EventArgs &e) |
|
bool | handleHeaderSegDblClick (const EventArgs &e) |
|
virtual void | onMoved (WindowEventArgs &e) |
| Handler called when the window's position changes. More...
|
|
virtual void | onTextChanged (WindowEventArgs &e) |
| Handler called when the window's text is changed. More...
|
|
virtual void | onAlphaChanged (WindowEventArgs &e) |
| Handler called when the window's alpha blend value is changed. More...
|
|
virtual void | onIDChanged (WindowEventArgs &e) |
| Handler called when the window's client assigned ID is changed. More...
|
|
virtual void | onShown (WindowEventArgs &e) |
| Handler called when the window is shown (made visible). More...
|
|
virtual void | onHidden (WindowEventArgs &e) |
| Handler called when the window is hidden. More...
|
|
virtual void | onEnabled (WindowEventArgs &e) |
| Handler called when the window is enabled. More...
|
|
virtual void | onDisabled (WindowEventArgs &e) |
| Handler called when the window is disabled. More...
|
|
virtual void | onClippingChanged (WindowEventArgs &e) |
| Handler called when the window's setting for being clipped by it's parent is changed. More...
|
|
virtual void | onParentDestroyChanged (WindowEventArgs &e) |
| Handler called when the window's setting for being destroyed automatically be it's parent is changed. More...
|
|
virtual void | onInheritsAlphaChanged (WindowEventArgs &e) |
| Handler called when the window's setting for inheriting alpha-blending is changed. More...
|
|
virtual void | onAlwaysOnTopChanged (WindowEventArgs &e) |
| Handler called when the window's always-on-top setting is changed. More...
|
|
virtual void | onCaptureGained (WindowEventArgs &e) |
| Handler called when this window gains capture of mouse inputs. More...
|
|
virtual void | onCaptureLost (WindowEventArgs &e) |
| Handler called when this window loses capture of mouse inputs. More...
|
|
virtual void | onRenderingStarted (WindowEventArgs &e) |
| Handler called when rendering for this window has started. More...
|
|
virtual void | onRenderingEnded (WindowEventArgs &e) |
| Handler called when rendering for this window has ended. More...
|
|
virtual void | onZChanged (WindowEventArgs &e) |
| Handler called when the z-order position of this window has changed. More...
|
|
virtual void | onDestructionStarted (WindowEventArgs &e) |
| Handler called when this window's destruction sequence has begun. More...
|
|
virtual void | onActivated (ActivationEventArgs &e) |
| Handler called when this window has become the active window. More...
|
|
virtual void | onDeactivated (ActivationEventArgs &e) |
| Handler called when this window has lost input focus and has been deactivated. More...
|
|
virtual void | onParentSized (WindowEventArgs &e) |
| Handler called when this window's parent window has been resized. If this window is the root / GUI Sheet window, this call will be made when the display size changes. More...
|
|
virtual void | onChildAdded (WindowEventArgs &e) |
| Handler called when a child window is added to this window. More...
|
|
virtual void | onChildRemoved (WindowEventArgs &e) |
| Handler called when a child window is removed from this window. More...
|
|
virtual void | onMouseEnters (MouseEventArgs &e) |
| Handler called when the mouse cursor has entered this window's area. More...
|
|
virtual void | onMouseLeaves (MouseEventArgs &e) |
| Handler called when the mouse cursor has left this window's area. More...
|
|
virtual void | onMouseMove (MouseEventArgs &e) |
| Handler called when the mouse cursor has been moved within this window's area. More...
|
|
virtual void | onMouseButtonUp (MouseEventArgs &e) |
| Handler called when a mouse button has been released within this window's area. More...
|
|
virtual void | onMouseClicked (MouseEventArgs &e) |
| Handler called when a mouse button has been clicked (that is depressed and then released, within a specified time) within this window's area. More...
|
|
virtual void | onMouseDoubleClicked (MouseEventArgs &e) |
| Handler called when a mouse button has been double-clicked within this window's area. More...
|
|
virtual void | onMouseTripleClicked (MouseEventArgs &e) |
| Handler called when a mouse button has been triple-clicked within this window's area. More...
|
|
virtual void | onKeyDown (KeyEventArgs &e) |
| Handler called when a key as been depressed while this window has input focus. More...
|
|
virtual void | onKeyUp (KeyEventArgs &e) |
| Handler called when a key as been released while this window has input focus. More...
|
|
virtual void | onCharacter (KeyEventArgs &e) |
| Handler called when a character-key has been pressed while this window has input focus. More...
|
|
virtual void | onDragDropItemEnters (DragDropEventArgs &e) |
| Handler called when a DragContainer is dragged over this window. More...
|
|
virtual void | onDragDropItemLeaves (DragDropEventArgs &e) |
| Handler called when a DragContainer is dragged over this window. More...
|
|
virtual void | onDragDropItemDropped (DragDropEventArgs &e) |
| Handler called when a DragContainer is dragged over this window. More...
|
|
virtual void | onVerticalAlignmentChanged (WindowEventArgs &e) |
| Handler called when the vertical alignment setting for the window is changed. More...
|
|
virtual void | onHorizontalAlignmentChanged (WindowEventArgs &e) |
| Handler called when the horizontal alignment setting for the window is changed. More...
|
|
virtual void | onWindowRendererAttached (WindowEventArgs &e) |
| Handler called when a new window renderer object is attached. More...
|
|
virtual void | onWindowRendererDetached (WindowEventArgs &e) |
| Handler called when the currently attached window renderer object is detached. More...
|
|
virtual void | onRotated (WindowEventArgs &e) |
| Handler called when the window's rotation factor is changed. More...
|
|
virtual void | onNonClientChanged (WindowEventArgs &e) |
| Handler called when the window's non-client setting, affecting it's position and size relative to it's parent is changed. More...
|
|
virtual void | onTextParsingChanged (WindowEventArgs &e) |
| Handler called when the window's setting for whether text parsing is enabled is changed. More...
|
|
virtual void | updateSelf (float elapsed) |
| Perform actual update processing for this Window. More...
|
|
virtual void | drawSelf (const RenderingContext &ctx) |
| Perform the actual rendering for this Window. More...
|
|
void | bufferGeometry (const RenderingContext &ctx) |
| Perform drawing operations concerned with generating and buffering window geometry. More...
|
|
void | queueGeometry (const RenderingContext &ctx) |
| Perform drawing operations concerned with positioning, clipping and queueing of window geometry to RenderingSurfaces. More...
|
|
virtual void | populateGeometryBuffer () |
| Update the rendering cache. More...
|
|
void | setParent (Window *parent) |
| Set the parent window for this window object. More...
|
|
Size | getSize_impl (const Window *window) const |
|
void | generateAutoRepeatEvent (MouseButton button) |
| Fires off a repeated mouse button down event for this window.
|
|
void | banPropertyFromXML (const Property *property) |
| Adds a property to the XML ban list.
|
|
bool | isPropertyBannedFromXML (const Property *property) const |
| Returns whether a property is banned from XML.
|
|
bool | isPropertyAtDefault (const Property *property) const |
| Returns whether a property is at it's default value. This function is different from Property::isDefatult as it takes the assigned look'n'feel (if the is one) into account.
|
|
void | notifyClippingChanged (void) |
| Recursively inform all children that the clipping has changed and screen rects needs to be recached.
|
|
void | allocateRenderingWindow () |
| helper to create and setup the auto RenderingWindow surface
|
|
void | releaseRenderingWindow () |
| helper to clean up the auto RenderingWindow surface
|
|
void | initialiseClippers (const RenderingContext &ctx) |
| Helper to intialise the needed clipping for geometry and render surface.
|
|
virtual void | cleanupChildren (void) |
| Cleanup child windows.
|
|
virtual void | addChild_impl (Window *wnd) |
| Add given window to child list at an appropriate position.
|
|
virtual void | removeChild_impl (Window *wnd) |
| Remove given window from child list.
|
|
virtual void | onZChange_impl (void) |
| Notify 'this' and all siblings of a ZOrder change event.
|
|
void | addStandardProperties (void) |
| Add standard CEGUI::Window properties.
|
|
virtual bool | moveToFront_impl (bool wasClicked) |
| Implements move to front behavior. More...
|
|
void | setArea_impl (const UVector2 &pos, const UVector2 &size, bool topLeftSizing=false, bool fireEvents=true) |
| Implementation method to modify window area while correctly applying min / max size processing, and firing any appropriate events. More...
|
|
void | addWindowToDrawList (Window &wnd, bool at_back=false) |
| Add the given window to the drawing list at an appropriate position for it's settings and the required direction. Basically, when at_back is false, the window will appear in front of all other windows with the same 'always on top' setting. When at_back is true, the window will appear behind all other windows wih the same 'always on top' setting. More...
|
|
void | removeWindowFromDrawList (const Window &wnd) |
| Removes the window from the drawing list. If the window is not attached to the drawing list then nothing happens. More...
|
|
bool | isTopOfZOrder () const |
| Return whether the window is at the top of the Z-Order. This will correctly take into account 'Always on top' windows as needed. More...
|
|
void | updateGeometryRenderSettings () |
| Update position and clip region on this Windows geometry / rendering surface.
|
|
void | transferChildSurfaces () |
| transfer RenderingSurfaces to be owned by our target RenderingSurface.
|
|
Rect | getParentElementClipIntersection (const Rect &unclipped_area) const |
| helper function for calculating clipping rectangles.
|
|
void | invalidate_impl (const bool recursive) |
| helper function to invalidate window and optionally child windows.
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bool | isInnerRectSizeChanged () const |
| helper to return whether the inner rect size has changed
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virtual Rect | getUnclippedOuterRect_impl () const |
| Default implementation of function to return Window outer rect area.
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virtual Rect | getOuterRectClipper_impl () const |
| Default implementation of function to return Window outer clipper area.
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virtual Rect | getInnerRectClipper_impl () const |
| Default implementation of function to return Window inner clipper area.
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virtual Rect | getHitTestRect_impl () const |
| Default implementation of function to return Window hit-test area.
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virtual int | writeChildWindowsXML (XMLSerializer &xml_stream) const |
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virtual bool | writeAutoChildWindowXML (XMLSerializer &xml_stream) const |
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Event * | getEventObject (const String &name, bool autoAdd=false) |
| Return a pointer to the Event object with the given name, optionally adding such an Event object to the EventSet if it does not already exist. More...
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void | fireEvent_impl (const String &name, EventArgs &args) |
| Implementation event firing member.
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| EventSet (EventSet &) |
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EventSet & | operator= (EventSet &) |
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