| Crazy Eddies GUI System
    0.7.1
    | 
OpenGLApplePBTextureTarget - allows rendering to an OpenGL texture via the Apple pbuffer extension. More...
 Inheritance diagram for CEGUI::OpenGLApplePBTextureTarget:
 Inheritance diagram for CEGUI::OpenGLApplePBTextureTarget: Collaboration diagram for CEGUI::OpenGLApplePBTextureTarget:
 Collaboration diagram for CEGUI::OpenGLApplePBTextureTarget:| Public Member Functions | |
| OpenGLApplePBTextureTarget (OpenGLRenderer &owner) | |
| void | activate () | 
| Activate the render target and put it in a state ready to be drawn to.  More... | |
| void | deactivate () | 
| Deactivate the render target after having completed rendering.  More... | |
| void | clear () | 
| Clear the surface of the underlying texture. | |
| void | declareRenderSize (const Size &sz) | 
| Used to declare to the TextureTarget the largest size, in pixels, of the next set of incoming rendering operations.  More... | |
| void | grabTexture () | 
| Grab the texture to a local buffer.  More... | |
| void | restoreTexture () | 
| Restore the texture from the locally buffered copy previously create by a call to grabTexture. | |
|  Public Member Functions inherited from CEGUI::OpenGLTextureTarget | |
| OpenGLTextureTarget (OpenGLRenderer &owner) | |
| constructor. | |
| virtual | ~OpenGLTextureTarget () | 
| destructor | |
| bool | isImageryCache () const | 
| Return whether the RenderTarget is an implementation that caches actual rendered imagery.  More... | |
| Texture & | getTexture () const | 
| Return a pointer to the CEGUI::Texture that the TextureTarget is using.  More... | |
| bool | isRenderingInverted () const | 
| Return whether rendering done on the target texture is inverted in relation to regular textures.  More... | |
|  Public Member Functions inherited from CEGUI::OpenGLRenderTarget | |
| OpenGLRenderTarget (OpenGLRenderer &owner) | |
| Constructor. | |
| void | draw (const GeometryBuffer &buffer) | 
| Draw geometry from the given GeometryBuffer onto the surface that this RenderTarget represents.  More... | |
| void | draw (const RenderQueue &queue) | 
| Draw geometry from the given RenderQueue onto the surface that this RenderTarget represents.  More... | |
| void | setArea (const Rect &area) | 
| Set the area for this RenderTarget. The exact action this function will take depends upon what the concrete class is representing. For example, with a 'view port' style RenderTarget, this should set the area that the view port occupies on the display (or rendering window).  More... | |
| const Rect & | getArea () const | 
| Return the area defined for this RenderTarget.  More... | |
| void | activate () | 
| Activate the render target and put it in a state ready to be drawn to.  More... | |
| void | deactivate () | 
| Deactivate the render target after having completed rendering.  More... | |
| void | unprojectPoint (const GeometryBuffer &buff, const Vector2 &p_in, Vector2 &p_out) const | 
| Take point p_in unproject it and put the result in p_out. Resulting point is local to GeometryBuffer buff. | |
|  Public Member Functions inherited from CEGUI::RenderTarget | |
| virtual | ~RenderTarget () | 
| Destructor. | |
| Protected Member Functions | |
| void | initialiseTexture () | 
| Perform basic initialisation of the texture we're going to use. | |
| void | enablePBuffer () const | 
| Switch rendering so it targets the pbuffer. | |
| void | disablePBuffer () const | 
| Switch rendering to target what was active before the pbuffer was used. | |
| Protected Attributes | |
| CGLPBufferObj | d_pbuffer | 
| The current pbuffer object used by this TextureTarget. | |
| CGLContextObj | d_context | 
| The GL context that's used by this TextureTarget. | |
| long | d_screen | 
| virtual screen used by the "parent" context | |
| CGLContextObj | d_prevContext | 
| Context that was active before ours was activated. | |
|  Protected Attributes inherited from CEGUI::OpenGLTextureTarget | |
| GLuint | d_texture | 
| Associated OpenGL texture ID. | |
| OpenGLTexture * | d_CEGUITexture | 
| we use this to wrap d_texture so it can be used by the core CEGUI lib. | |
|  Protected Attributes inherited from CEGUI::OpenGLRenderTarget | |
| OpenGLRenderer & | d_owner | 
| OpenGLRenderer that created this object. | |
| Rect | d_area | 
| holds defined area for the RenderTarget | |
| double | d_matrix [16] | 
| saved copy of projection matrix | |
| bool | d_matrixValid | 
| true if saved matrix is up to date | |
| double | d_viewDistance | 
| tracks viewing distance (this is set up at the same time as d_matrix) | |
| Static Protected Attributes | |
| static const float | DEFAULT_SIZE | 
| default size of created texture objects | |
OpenGLApplePBTextureTarget - allows rendering to an OpenGL texture via the Apple pbuffer extension.
| 
 | virtual | 
Activate the render target and put it in a state ready to be drawn to.
Implements CEGUI::RenderTarget.
| 
 | virtual | 
Deactivate the render target after having completed rendering.
Implements CEGUI::RenderTarget.
| 
 | virtual | 
Used to declare to the TextureTarget the largest size, in pixels, of the next set of incoming rendering operations.
| sz | Size object describing the largest area that will be rendererd in the next batch of rendering operations. | 
| InvalidRequestException | May be thrown if the TextureTarget would not be able to handle the operations rendering content of the given size. | 
Implements CEGUI::TextureTarget.
| 
 | virtual | 
Grab the texture to a local buffer.
This will destroy the OpenGL texture, and restoreTexture must be called before using it again.
Reimplemented from CEGUI::OpenGLTextureTarget.
 1.8.3.1
 1.8.3.1