Crazy Eddies GUI System  0.7.1
Static Public Attributes | List of all members
CEGUI::ResourceEventSet Class Reference

implementation class to gather EventSet parts for all template instances. More...

Inherits CEGUI::EventSet.

Inherited by CEGUI::NamedXMLResourceManager< T, U >, CEGUI::NamedXMLResourceManager< Font, Font_xmlHandler >, CEGUI::NamedXMLResourceManager< Imageset, Imageset_xmlHandler >, and CEGUI::NamedXMLResourceManager< Scheme, Scheme_xmlHandler >.

+ Collaboration diagram for CEGUI::ResourceEventSet:

Static Public Attributes

static const String EventNamespace
 Namespace name for all resource managers.
 
static const String EventResourceCreated
 Name of event fired when a resource is created by this manager.
 
static const String EventResourceDestroyed
 Name of event fired when a resource is destroyed by this manager.
 
static const String EventResourceReplaced
 Name of event fired when a resource is replaced by this manager.
 

Additional Inherited Members

- Public Types inherited from CEGUI::EventSet
typedef ConstBaseIterator
< EventMap > 
Iterator
 
- Public Member Functions inherited from CEGUI::EventSet
 EventSet ()
 Constructor for EventSet objects.
 
virtual ~EventSet (void)
 Destructor for EventSet objects.
 
void addEvent (const String &name)
 Add a new Event to the EventSet with the given name. More...
 
void removeEvent (const String &name)
 Removes the Event with the given name. All connections to the event are disconnected. More...
 
void removeAllEvents (void)
 Remove all Event objects from the EventSet. More...
 
bool isEventPresent (const String &name)
 Checks to see if an Event with the given name is present in the EventSet. More...
 
virtual Event::Connection subscribeEvent (const String &name, Event::Subscriber subscriber)
 Subscribes a handler to the named Event. If the named Event is not yet present in the EventSet, it is created and added. More...
 
virtual Event::Connection subscribeEvent (const String &name, Event::Group group, Event::Subscriber subscriber)
 Subscribes a handler to the specified group of the named Event. If the named Event is not yet present in the EventSet, it is created and added. More...
 
virtual Event::Connection subscribeScriptedEvent (const String &name, const String &subscriber_name)
 Subscribes the named Event to a scripted funtion. More...
 
virtual Event::Connection subscribeScriptedEvent (const String &name, Event::Group group, const String &subscriber_name)
 Subscribes the specified group of the named Event to a scripted funtion. More...
 
virtual void fireEvent (const String &name, EventArgs &args, const String &eventNamespace="")
 Fires the named event passing the given EventArgs object. More...
 
bool isMuted (void) const
 Return whether the EventSet is muted or not. More...
 
void setMutedState (bool setting)
 Set the mute state for this EventSet. More...
 
Iterator getIterator (void) const
 Return a EventSet::Iterator object to iterate over the events currently added to the EventSet.
 
- Protected Types inherited from CEGUI::EventSet
typedef std::map< String,
Event
*, String::FastLessCompare
EventMap
 
- Protected Member Functions inherited from CEGUI::EventSet
EventgetEventObject (const String &name, bool autoAdd=false)
 Return a pointer to the Event object with the given name, optionally adding such an Event object to the EventSet if it does not already exist. More...
 
void fireEvent_impl (const String &name, EventArgs &args)
 Implementation event firing member.
 
 EventSet (EventSet &)
 
EventSetoperator= (EventSet &)
 
- Protected Attributes inherited from CEGUI::EventSet
EventMap d_events
 
bool d_muted
 true if events for this EventSet have been muted.
 

Detailed Description

implementation class to gather EventSet parts for all template instances.