Base class for ItemEntry window renderer objects.
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typedef std::vector< Property * > | PropertyList |
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void | registerProperty (Property *property) |
| Register a property class that will be properly managed by this window renderer. More...
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virtual void | onAttach () |
| Handler called when this windowrenderer is attached to a window.
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virtual void | onDetach () |
| Handler called when this windowrenderer is detached from its window.
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virtual void | onLookNFeelAssigned () |
| Handler called when a Look'N'Feel is assigned to our window.
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virtual void | onLookNFeelUnassigned () |
| Handler called when a Look'N'Feel is removed/unassigned from our window.
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void | operator= (const WindowRenderer &) |
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Window * | d_window |
| Pointer to the window this windowrenderer is assigned to.
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const String | d_name |
| Name of the factory type used to create this window renderer.
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const String | d_class |
| Name of the widget class that is the "minimum" requirement.
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PropertyList | d_properties |
| The list of properties that this windowrenderer will be handling.
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Base class for ItemEntry window renderer objects.
virtual float CEGUI::SliderWindowRenderer::getAdjustDirectionFromPoint |
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const Point & |
pt | ) |
const |
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pure virtual |
Given window location pt, return a value indicating what change should be made to the slider.
- Parameters
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pt | Point object describing a pixel position in window space. |
- Returns
- -1 to indicate slider should be moved to a lower setting.
- 0 to indicate slider should not be moved.
- +1 to indicate slider should be moved to a higher setting.
Implemented in CEGUI::FalagardSlider.
virtual float CEGUI::SliderWindowRenderer::getValueFromThumb |
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void |
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const |
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pure virtual |
return value that best represents current slider value given the current location of the thumb.
- Returns
- float value that, given the thumb widget position, best represents the current value for the slider.
Implemented in CEGUI::FalagardSlider.